Search Issue Tracker

0
votes
Fixed

[2017.4][Metal] The Object is not rendered properly when using Stencil w...

Metal

-

Dec 10, 2018

-

Version: 2017.4.17f1

To reproduce: 1. Download attached project “ShaderTest.zip" and open in Unity 2. Open “test” scene 3. Press File > Build Settings..... Read more

0
votes
Fixed

[IL2CPP] Building project fails when using custom dlls

IL2CPP

-

Dec 10, 2018

-

Version: 2018.3.0f1

How to reproduce: 1. Open user's project 2. Create an empty gameObject and add "test" script from projects view 3. Build that scen... Read more

0
votes
Active

Baking with "Lighting Mode: Subtractive" darkens Albedo before baking, r...

Shadows/Lights

-

Dec 10, 2018

-

Version: 2018.3.0f1

Steps to reproduce: 1. Create a new project with 3D Template with extras(to have more visible gameobjects) 2. Set Lighting Mode to S... Read more

0
votes
Active

"Show all on dashboard" link for commits in Collab History window links ...

Collab

-

Dec 10, 2018

-

Version: 2017.3.1f1

So far this has been tested to be existing in 2017.3 and 2017.4 LTS. When a commit has over a certain number of asset changes in a ... Read more

0
votes
Active

[HiDPI] Change Layer pop up menu is not uniform

Editor - Other

-

Dec 10, 2018

-

Version: 2018.3.0f2

The pop-up menu, when changing layer options, is not uniform. "Yes, change children" button appears truncated. Steps to reproduce.... Read more

0
votes
Active

[Improved prefabs] "Assertion failed" exception thrown when a prefab is ...

Scene Management

-

Dec 10, 2018

-

Version: 2018.3.0f2

"Assertion failed on expression" exception thrown on creating a prefab of GameObject with child override whose prefab instance is m... Read more

0
votes
By Design

Input of left and right arrow keys cannot be used for navigation when op...

IMGUI

-

Dec 10, 2018

-

Version: 2018.3.0f1

To reproduce: 1. Open any project 2. Open any object picker (ex.: from created material) 3. Try navigating the Object picker window ... Read more

0
votes
Active

agent.path.corners.Length does not always match agent.path.GetCornersNon...

AI

-

Dec 10, 2018

-

Version: 2018.3.0f1

Steps to reproduce: 1. Download and open the attached project 2. Open Scene "test1.unity" 3. Enter Playmode Expected result: Corner... Read more

0
votes
Active

[Regression] AddComponent to Prefab in AssetPostprocessor causes an Asse...

Scene Management

-

Dec 09, 2018

-

Version: 2018.3.0b11

How to reproduce: 1. Open the user-submitted project ("BugReport_Prefab_TestHideFlag.zip") 2. In the Hierarchy Window create a cube ... Read more

3
votes
Active

[Windows] Unity Remote 5 doesn't work on iOS because the x86_64 folder i...

Editor - Other

-

Dec 08, 2018

-

Version: 2018.3.0f1

To reproduce: 1. Start Unity and open and create a New Project 2. Connect iPhone to your machine and start Unity Remote 5 app 3. Pr... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.