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[Mobile] 'InputAnalytics.IInputAnalytic' does not contain a definition f...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the Build Profiles Window (File > Build Profiles) 3. In the Build ... Read more
TextMeshPro Caret has an active raycast when TMP_InputField is non-inter...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/SampleScene.unity“ Scene 3. Enter the Play Mode 4. S... Read more
Shadows do not smoothly fade in when transitioning between real-time sha...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/ShadowCullingBug/ShadowCullingBug.unity” Scene ... Read more
[Android][Vulkan] The Color Channel of videos changes from RGB to BGR wh...
Reproduction steps: 1. Open the attached “IN-86407” project 2. Build and Run for Android 3. In the Player, click on the “Play” butto... Read more
Post Processing SMAA breaks when HDR mode R11G11B10 is selected and Colo...
Reproduction steps: 1. Open the attached “Post Processing SMAA.zip” project 2. Navigate to the “Camera Settings” in the Project Sett... Read more
The "UnityWebRequest.result" of the "UnityWebRequestTexture.GetTexture" ...
How to reproduce: 1. Open the “ReproProject“ project 2. Open the “SampleScene“ 3. Enter the Play Mode 4. Observe the Console ... Read more
Slider rounding does not allow setting certain valid numbers as Values w...
*Steps to reproduce:* # Open a Unity Project # Create a new UI Document asset via Create > UI Toolkit > UI Document # Open the... Read more
UI Builder Canvas has too big resizing zone on the outside of the canvas
How to reproduce: 1. Create a new Unity Project 2. Create a UI Document and open it 3. Hover on the side of the Canvas and observ... Read more
GetCurrentAnimatorClipInfoCount() and GetNextAnimatorClipInfoCount() ret...
Reproduction steps: 1. Open the attached “AnimatorGetCurrentClipIssue-6000.0.zip” project 2. Open the “Assets/Scenes/SampleScene.uni... Read more
GPU utilization increases by 20% on Meta Quest headsets when Render Grap...
Steps to reproduce: 1. Open the attached user's project "TestQuestRenderGraph.zip" 2. Navigate to Project Settings -> Graphics -> ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Color property '_BaseColor' missing
- Point Light source stops lighting when moved out of camera frustum in Player while having 2 directional lights in scene present, and a fog enabled by script
- Sky does not get rendered when 'CameraRelativeRendering' is disabled
- Dropdown UI elements have their Content misplaced when nested inside a Prefab containing a root object with a Canvas Component
- “'UnityMetaVertexPosition': implicit truncation of vector type" Shader warning when compilating URP ShaderGraph shaders