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Warnings appear in the Console window when opening a new project
How to reproduce: 1. Create a new 2D project 2. Observe the Console window Expected result: There are no warnings in the Conso... Read more
[SDL Platforms] Screen.dpi = 0
*Steps to reproduce:* # Create a Unity project and add a Monobehavior that prints the value of _Screen.dpi_ # Build and run the ... Read more
[VFX Graph] Subgraph Enum slot Values are reset upon UI refresh
*Steps to reproduce:* # Import the provided package. # drag and drop the VFX in a scene. # Make sure in your project setting t... Read more
Unity Version Control window during "Create workspace" updates only when...
How to reproduce: 1. Open the “IN-103213_VersionControlBug“ project 2. Go to Window > Version Control > Unity Version Control 3. Cli... Read more
UI menu navigations stuck going up indefinitely in a Release build with ...
Reproduction steps: 1. Open the attached “IN-101945.zip“ project 2. Open the “SuperUnityBuild” Window (Window > SuperUnityBuild) 3.... Read more
Addressable Profiler Module does not work with a build layout from a sec...
Reproduction steps: 1. Extract the attached “IN-104892_2134913-Profiling-Module-2ndary-Project-master.zip“ archive 2. Open the “Pr... Read more
Crash on AudioMixer::GetFloat when entering Play Mode in a specific project
How to reproduce: 1. Open the attached “CrashRepro“ project 2. Open the “Assets/Scenes/MainMenu.unity“ Scene 3. Enter Play Mode ... Read more
Crash on ShaderPropertySheet::AddNewPropertyUninitialized when dragging ...
Steps to reproduce: 1. Open the “user’s attached project” 2. Open the “ArcheryRangeTibo” Scene 3. Select “TargetBaseTibo_Ground” ... Read more
Test assembly files are not generated when using a local package include...
Reproduction steps: 1. Open the attached “IN-104694_package_tests” project 2. Click Window > General > Test Runner 3. In the Test Ru... Read more
Pluralization fails when "Use Custom Formatter" locale differs from curr...
Reproduction steps: 1. Open the attached “IN-104953.zip” project 2. Open the “SampleScene” 3. Select “English (en).asset” from th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab