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[Mac] Build support modules fail to install when downloading them using ...

Deployment Management

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Feb 13, 2020

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Version/s: 2017.4, 2018.4.17f1, 2020.1

Steps to reproduce: 1. Open an existing project or create a new one 2. File -> Build Settings... 3. Choose a platform for which you ... Read more

0
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Fix In Review

Cut action is canceled after switching between scene and prefab modes

Scene Hierarchy

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Feb 13, 2020

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Version/s: 2020.1.0a19

Example: cut GO in scene mode, enter prefab mode and exit it(no action performed) To reproduce: - Create a new Project - Open sampl... Read more

0
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Active

[DX12] 8 Multi-RenderTarget gives Assert error d3d12: querying for an ou...

Windows

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Feb 13, 2020

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Version/s: 2018.4, 2019.3.0f6, 2020.1

Steps: 1. Open attached project 2. Make sure you are using DX12 (PlayerSettings>Graphics API>Move DX12 to top of API list) 3. Open s... Read more

0
votes
Active

Temp Alloc in mono Heap won't be GCed

Mono

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Feb 13, 2020

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Version/s: 2018.4, 2018.4.13f1

Steps to reproduce: 1. Open and Play the user-supplied project 2. Inspect the mono allocated memory in the top right. 3. Press the t... Read more

1
votes
Won't Fix

Canvas "Additional Shader Channels" option is reset when reopening the S...

uGUI

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Feb 13, 2020

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Version/s: 2018.4, 2018.4.16f1, 2019.3, 2020.1

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Select the Canvas GameObject in the Hierarchy 3. In ... Read more

0
votes
Active

[iOS] Swift plugin causes Xcode errors "Umbrella header not found" and "...

Mobile

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Feb 12, 2020

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Version/s: 2019.3.0a2, 2019.3.0f6

How to reproduce: 1. Open the user-supplied project on Unity 2019.3 2. Build for iOS and make sure Swift Language Version is set to ... Read more

0
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Active

[SRP] No linear to sRGB conversion for GUI

Graphics - General

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Feb 12, 2020

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Version/s: 2018.4, 2019.3, 2020.1, 2020.1.0a23

Repro steps: 1. Open attached project 2. Enter Play Mode Expected: GUI colors look darker than on Android, MacStandalone/Metal R... Read more

0
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Active

GameObject selection remains active in the Hierarchy window when Inspect...

Asset Import Pipeline

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Feb 12, 2020

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Version/s: 2019.1.0a1, 2019.3, 2019.3.0f6, 2020.1

Steps to reproduce: 1. Create a new project 2. Select either "Directional Light" or "Main Camera" GameObject 3. In the Inspector win... Read more

0
votes
Active

[macOS] Clicking the 'Overrides' button for Prefabs crashes the Editor w...

MacOS

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Feb 12, 2020

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Version/s: 2019.3.0a10, 2019.3.0f6, 2020.1

How to reproduce: 1. Open user-submitted project (OverridesStressTest) 2. Open the SampleScene 3. Select the 'ManyChildren' GameObje... Read more

0
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Active

Cloth does not correctly bend and fall when in contact with a Collider

Physics

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Feb 12, 2020

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Version/s: 2019.2.0a7, 2019.3.0f6

To reproduce: 1. Open attached project ("case_1219030.zip") 2. Open Assets > Scenes > "SampleScene" scene 3. Press Play and observe ... Read more

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