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[Trail Renderer] Trail's Width curve key properties do not mark as selec...
How to reproduce:1. Create a new project2. Add 'Trail Renderer' component to any Game Object3. Go to 'Width' property4. Right-click ... Read more
[Trail Renderer] Add Key does not add any keys to trail's Width curve
To reproduce:1. In any project, create an object with Trail Renderer component2. In Trail Renderer component, find the Width curve i... Read more
[Scene management] Current scene changes are lost when the scene is relo...
Current scene changes are lost without any warning when the scene is reloaded after shuffling its hierarchy in project. Refer to the... Read more
Timeline using DSP clock is delayed if frame rate is unstable before pla...
Steps to reproduce:1. Download the attached project and open "boot" scene2. Enter play mode and wait until a new scene is loaded3. I... Read more
[IMGUI] Game window can not be resized by dragging down in 2 by 3 layout
Game Window can not be resized by dragging down in 2 by 3 layout Steps to Reproduce: 1. Create a new project2. Change layout to 2 by... Read more
[IMGUI] Show Related Objects text gets clipped in the Profiler Hierarchy
Show Related Objects text gets clipped in the Profiler Hierarchy. Steps to repro:1. Create a new project.2. Windows > Analysis &g... Read more
[IMGUI] Reset is not working on Toggle Snapping
Reset is not working on Toggle Snapping Steps to Reproduce: 1. Create a new Project2. Click on Scene Window > Toggle Snapping3. C... Read more
[Window management] Window header shrinks for Unity and hub after changi...
Window header shrinks for Unity and hub after changing the UI scaling from preferences. Refer to the attached screenshot. Steps to r... Read more
[Sprite Renderer]Reset is not working on Sprite
Reset is not working on Sprite Steps to Reproduce: 1. Create a new Project2. Hierarchy > right-click > 2D > Sprite3. Projec... Read more
Name Input field does not appear when creating an Asset Bundle containin...
How to reproduce:1. Open user-supplied project2. In Project Window select Asset "Square"3. At the bottom of Inspector Window: create... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
- Entities Hierarchy window allows Cyclic nesting and throws an “ArgumentException: Cyclic nesting detected” error when dragging a Prefab onto the same Prefab in the Entities Hierarchy
- EnterPlayModeOptions doesn't take effect if user manually modifies m_EnterPlayModeOptionsEnabled to 0
- VFX Graph Documentation dropdown button does nothing when clicked on the right side
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled