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Error "Shader compiler: Compile marchingCubesGridProcessing.compute - CS...
Steps to reproduce:1. Open the user’s project2. Open the “SampleScene” Scene3. Enter Play mode4. Observe the Console Expected result... Read more
[CustomEditor] DragPerform event does not fire when Unity Editor is not ...
To reproduce:1) Open the attached project2) In top menu bar, open CUSTOM_NAME (Edits below) ->PropBrowser->Browser3) Make sure... Read more
The TextureImporter's Apply button is not registered after changing the ...
How to reproduce:1. Open the attached "TilemapRepro.zip" Project2. Click on the "WallLow" Sprite3. Change the "Compression" Settings... Read more
Mesh distortions during animation if "Optimize Game Objects" is selected
1. Download user attached assets2. Put them in an empty project3. Select 'Skill_3_3'.anim and assign 'LingHou_V2_rig' model to it4. ... Read more
[Windows] Not possible to deduce the source of 'Shader properties can't ...
1) Clone [https://github.cds.internal.unity3d.com/unity/stw-20-2-cannon-fodder-3-style-game]. Update to [https://github.cds.internal... Read more
Addressables - ArgumentOutOfRangeException occurs when attempting to giv...
If you attempt to create a new Addressables profile with an empty name, an ArgumentOutOfRangeException occurs. ArgumentOutOfRangeExc... Read more
Animations artifacts can be seen when using Timeline scrubbing
Reproduction steps:1. Open the attached project ("case_1216698-W_G_Animation.zip")2. Open the repro scene ("AnimationTest")3. Select... Read more
Test Framework fails to build player if project includes com.unity.ads
Test Framework fails to build player if project includes com.unity.ads Reproduce:1. open attached project2. run tests on standalone ... Read more
-profiler-maxusedmemory cmdline option doesn't work
-profiler-maxusedmemory has no effect in standalone player builds. This prevents users to configure optimal value to maintain the lo... Read more
Code isn't fully generated causing ExecutionEngineException when calling...
To reproduce:1. Open attached project2. Build it to iOS3. Try pressing the buttonThe button will call a function, which causes the b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled