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[DOTS][NetCode] New client doesn't receive information about the old cli...
How to reproduce:1. Open the attached project's "case_1265171-Project.zip" Scene labeled "NetCube"2. Create a server build (Check th... Read more
Unlit Shader Graph displays incorrect data when in the Scene view
How to reproduce:Open the attached project "Ambient Light Test.zip" Expected results: Materials in the Game view and the Scene view ... Read more
Crash on mono_spill_global_vars when using "as" operator with a Nullable...
To reproduce:1. Open attached project2. Open "Test" scene3. Play the scene Actual behavior: Unity crashes Regression from 5.1 to 5.2 Read more
“UnityException: Could not find the requested Platform Texture Settings”...
Steps to reproduce:1. Open the user’s project2. Navigate to AllIn1VfxToolkit → Demo & Assets → Textures → Trails3. Select any te... Read more
Lighting bake is stuck when a Shader Graph uses the Time node and Scene ...
Reproduction steps:1. Open the attached project2. Open the Lighting window and make sure the Scene view is still visible3. Click "Ge... Read more
[Interactions] Some Interactions don't have the correct startTime, time ...
Github: https://github.com/Unity-Technologies/InputSystem/issues/576 Affected Interactions:- Press: Press Only, Press and Release- H... Read more
Find prefab components in scene is broken in new hierarchy
Steps to reproduce: Setup an scene object with a reference to a prefab component (see picture) !image-2025-10-15-16-57-16-247.png! S... Read more
Scripts are missing on gameobjects after refactoring class name in MonoD...
- Add a script and attach it to any gameobject on the scene- Open this script in MonoDevelop- Refactor class name in the script to s... Read more
[iOS] App build fails in Xcode with the “Build input file cannot be foun...
How to reproduce:1. Build the user’s attached “TestLandscape_Test.zip” project for iOS platform2. Open the project in Xcode and buil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default