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3
votes
Fixed

Asset Bundle builder doesn't check cginc dependencies

Asset Loading

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Mar 16, 2015

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Version/s: 5.0.0f4

To reproduce:1. Open attached project2. Click Bundles -> Build3. Make some changes to Test.cginc4. Click Bundles -> Build5. No... Read more

0
votes
Fixed

[iOS][WebGL] Memory leak when using UI Toolkit

UI Toolkit Graphics

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Nov 29, 2023

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Version/s: 2023.3.0a11

How to reproduce1. Build and Run the attached Project on an iOS device2. Observe the memory usage of the running Applicationor:1. Bu... Read more

2
votes
Won't Fix

Material Surface Type is not set to the pre-set value in ShaderGraph whe...

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Apr 04, 2024

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Version/s: 2021.3.36f1, 2022.3.24f1, 2023.2.18f1, 6000.0.0b14

Reproduction steps:1. Open the “ReproProject“ project2. Create a new Material (Assets > Create > Material)3. Select the “Asset... Read more

0
votes
Fixed

5.4, IsFinite(outDistanceForSort) error messages, something to do with w...

Shuriken

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Feb 12, 2016

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Version/s: 5.4.0b5

- Open attached project- Open scene "level2"- Enter play mode Actual: See error messages in consoleIsFinite(outDistanceForSort)Unity... Read more

0
votes
Fixed

[IMGUI] Project Settings window shrinks after restarting the editor on c...

IMGUI

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Jul 01, 2019

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Version/s: 2019.3.0a8

Project Settings window shrinks to the size of the cursor after restarting the editor on changing Graphics APIs. Steps to repro:1. C... Read more

0
votes
Won't Fix

[URP] Black Overlay Camera preview when switched to Render Type 'Overlay...

Universal RP

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May 25, 2022

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Version/s: 2022.2.0b1

Reproduction steps:1. Open the 'OverlayCamArtefactsRepo' project2. Open the 'SampleScene'3. Observe the 'Overlay FINE' Camera in the... Read more

1
votes
Postponed

Performance FPS regression on Canvas Rendering between 4.7.1 - 5.3.3f1

UI

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Mar 01, 2016

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Version/s: 5.3.3f1

Performance FPS regression between 4.7.1 - 5.3.3f1. Steps to Repro: 1. Run 4.7 project, connect profiler and observe Number of Batch... Read more

0
votes
Fixed

Pyramid shaped Spotlight is disabled while Camera is still in range of i...

Package: Scriptable Render Pipeline HD

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Sep 12, 2019

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Version/s: 6.7.1

How to reproduce:1. Open User's attached OcclusionCullingLightingIssue.zip project2. Load OcclusionScene, found in Assets -> Scen... Read more

0
votes
Fixed

Crash on RebuildTransformHierarchy when setting a transform parent to As...

Scene Management

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Aug 22, 2022

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Version/s: 2020.3.38f1, 2021.3.8f1, 2022.2.1f1, 2023.1.0a6, 2023.2.0a1

How to reproduce: Open the user attached project Right-click in the project and "Build AssetBundles" to ensure the "Empty" prefab is... Read more

0
votes
Not Reproducible

[Standalone][DualMonitor] Editor changes positions when changing build f...

DirectX12

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Feb 12, 2016

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Version/s: 5.4.0b6

Reproduction steps:1. Create a new Unity project.2. Go to File > Build Settings > Player Settings.3. Set D3D9 and D3D11 Fullsc... Read more

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