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Most Activity
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0
votes
Active

Crash on D3D12DescriptorCache::Deallocate or vkGetInstanceProcAddr when ...

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Mar 04, 2025

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Version/s: 2022.3.59f1, 6000.0.41f1, 6000.1.0b9, 6000.2.0a6, 6000.3.0a1, 6000.4.0a1

How to reproduce:1. Download and install RenderDoc (https://renderdoc.org/ )2. Open the attached “IN-95642.zip” project3. Open the “... Read more

0
votes
By Design

Disabling Gizmos in Game view while in Play mode causes flickering in VR

Package: Scriptable Render Pipeline Universal

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Feb 09, 2022

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Version/s: 2020.3, 2021.2, 2021.2.8f1, 2022.1, 2022.2

Reproduction steps:1. Open the user's attached "PiratesQuest.zip" project2. Enter the Play mode3. Wait until the Scene loads and wat... Read more

0
votes
By Design

[Android] "System.IO.File" "WriteAllBytes()" and "WriteAllText()" does n...

Android

-

Jun 06, 2019

-

Version/s: 2017.3, 2018.3, 2019.1, 2019.1.5f1, 2019.2, 2019.3.0a1

Reproduction steps: 1. Open "Unity2019AndroidSystemIOFileWriteBug.zip" project2. Build for Android3. Check Logcat for "CachePath exi... Read more

0
votes
By Design

Weird behaviour in TextMeshPro Link Example sample when hovering over si...

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Nov 29, 2024

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Version/s: 6000.1.0a6, 6000.2.0a1, 7000.0.0a11

Steps to reproduce: Open a Unity Project Import TextMeshPro Essential Resources via Window > TextMeshPro > Import TMP Essentia... Read more

0
votes
Fixed

Current Frame Button looks active when data in Profiler Window is cleared

Profiling

-

Mar 06, 2020

-

Version/s: 2017.4, 2019.3.3f1, 2020.2

How to reproduce:1. Create a new project2. Open Profiler Window3. Enter Play Mode -> Pause4. In Profiler Window Clear all profili... Read more

2
votes
By Design

HDRP shader variant does not appear in Build when used by Addressables

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Dec 09, 2022

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Version/s: 2021.3.15f1, 2022.1.24f1, 2022.2.1f1, 2023.1.0a22, 2023.2.0a1

Reproduction steps:1. Open the attached “TestHDRPBug.zip“ project2. Open “SampleScene” scene3. Build and Run the project4. Press the... Read more

0
votes
Not Reproducible

[Mac] UnityEditor Mac sometimes loses the installed Platform Support

Mobile

-

Jul 02, 2019

-

Version/s: 2018.4, 2019.1, 2019.2, 2019.3

To reproduce:1. Create a new project2. Set Platform Support to iOS or Android3. Close Unity4. Open the project again Expected result... Read more

0
votes
Fixed

Probuilder window has it's color applied to the entire action background

Package: Probuilder

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Jul 23, 2019

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Version/s: 4.1.0

The probuilder window has the color of its actions (the vertical bar to the left of each action) applied to the entire background of... Read more

0
votes
Fixed

Unity hard crash when setting AvatarMask transformCount to negative value

Animation

-

Mar 03, 2015

-

Version/s: 5.1.0a1

Executing these two lines of code will crash Unity so bad the bug reporter doesn't come up:UnityEditor.Animations.AvatarMask a = new... Read more

0
votes
Fixed

5.0 Deferred Shading makes Masked world space UI not work

UI

-

Feb 10, 2015

-

Version/s:

UI Masks in world space canvases don't work with Unity 5.0 deferred shading. Read more

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