Search Issue Tracker
Fixed in 2023.2.4f1
Fixed in 2023.2.X, 2023.3.X, 2023.3.0a18
Votes
0
Found in
2023.2.2f1
2023.3.0a16
Issue ID
UUM-57420
Regression
Yes
"Rotation quaternions must be unit length" error appears when multiplying quaternions
How to reproduce:
1. Open the user’s attached “MinimalTestCase20232.zip” project
2. Enter Play Mode
3. Observe the result
Expected result: No error, and the “Cube” GameObject is rotating
Actual result: “Rotation quaternions must be unit length” error appears, and the “Cube” GameObject is not rotating
Reproducible with: 2023.2.0a12, 2023.2.2.f1, 2023.3.0a16
Not reproducible with: 2021.3.33f1, 2022.3.14f1, 2023.2.0a11
Reproduced on: macOS 13.5.2 (Intel)
Not reproducible on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AI Navigation Preferences are not indexed for Search and cannot be found when searching for them in the Preferences Search field
- Sprite with normal map is lit incorrectly when GameObject is rotated 180 degrees on Y axis or Z Scale is set to "-1"
- SpeedTree does not move when using WindZone while having Vulkan or OpenGLES3 as an active Graphics API
- Shader Graph Preferences are not indexed for Search and cannot be found when searching for them in the Preferences Search field
- Excessive bloom intensity when using narrow aspect ratios
Resolution Note (fix version 2023.3):
Fixed in: 2023.3.0a18
Resolution Note (fix version 2023.2):
Fixed in: 2023.2.4f1