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Project names containing spaces cause scripts to open incorrectly in Vis...
This occurs both on new projects, and when upgrading projects from 2018.2 and below to 2018.3 Mac only - does not occur on Windows ... Read more
Unable to get out of Prefab Mode
Description When using the undo in Prefab Mode, autosave can become confused. If this happens the user is stuck in the prefab editin... Read more
[LWRP] Terrain paint brush highlighter is missing when using the Light W...
How to reproduce: 1. Create a new LWRP Project 2. Create a Terrain and click on the Paint mode 3. Click on any of the Painting Brush... Read more
Timeline animation clip Inspector fields don't accept commas as decimal ...
How to reproduce: 1. Open user-submitted project (AnimationSpeed.zip) 2. Open "SampleScene.unity" scene 3. Select "Timeline" game ob... Read more
When entering Prefab Mode the prefab opens at the incorrect frame
When entering and exiting Prefab Mode the frame of the prefab changes. It seems to be reverting to a previous state or animation fra... Read more
Decimal type Input Field does not respect current culture
How to reproduce on Windows OS: 1. Go to Control Panel->Clock and Region->Region->Additional settings 2. Make sure that Decimal symb... Read more
[Profiler] Errors are thrown when switching to ADB profiling.
Errors are thrown when switching to ADB profiling from WiFi profiling. Steps to repro: 1. Create new project. 2. Create a Cube. 3. ... Read more
VP8/WEBM Video stops looping after playing for some time
How to reproduce: 1. Open user-submitted project (VideoPlayer bug) 2. Enter Play Mode 3. Observe the video clip being played in the ... Read more
Switching Build Target to WebGL results with crash in mono_class_array_e...
Steps to reproduce: 1. Open user-submitted project "gamebois.zip" 2. Go to Build Settings (File->Build Settings) 3. Switch to WebGL ... Read more
[Scripting/Particles] Gradient Scripting API thread checks have changed ...
Some of the Gradient api now has thread checks that were not present before the bindings system upgrade. For example Evaluate now h... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container
- Crash on detail::ComputeShaderSnippetKey when entering the Play mode
- Unable to interact with Material Inspector window when creating a new Material and renaming it
- Shadow artifact is cast onto GameObjects in the Scene view when the Scene view lighting is disabled