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[iOS] `Swift Language Version` is not set in Xcode Build Settings when ...
To Reproduce: 1. Add a valid .swift source file to your Unity project and mark it as an iOS plugin.2. Export and Xcode project and b... Read more
[iOS] Social.localUser.ID returns GameCenterUsersID instead of the new G...
Apple at WWDC 2019 announced that they will replace PlayerID with two new identifiers - TeamPlayerID and GamePlayerIDhttps://develop... Read more
Crash on ProcessShadowCasterNodeVisibilityAndCullWithoutUmbra when the p...
How to reproduce:1. Open the attached project named "Case_1176131"2. Open the "DepthSimple" Scene located in AkilliMum\Samples\SRP\M... Read more
[Memory Profiler] No link between managed wrappers and native objects
Captures taken from Megacity standalone windows build do not have links between managed wrappers and native objects.Steps to reprodu... Read more
[Shader Graph] Custom Function's Object select window doesn't update the...
Steps to reproduce:1. Download 2019.2.0f1.zip2. Create a shader graph and add Custom Function3. Press the Gear button4. Open Source ... Read more
[Shader Graph] Object Input Field with Space Bar shortcut opens Shader g...
Steps to reproduce:1. Create a new project2. Import Shader graph package3. Create a shader graph4. Add "Texture 2D Array Asset" Node... Read more
"GLSL: Shader cannot be patched for instancing." is thrown when selectin...
How to reproduce:1. Make sure project's Library is deleted2. Open attached project "TestTerrain.zip" and scene "SampleScene"3. Make ... Read more
[FBX Exporter] An error is thrown after trying to Install Unity Integrat...
How to reproduce:1. Create a new Project2. Import the FBX Exporter package3. Go to Project settings -> FBX Export and select Maya... Read more
[Addressables] [WebGL] Exceptions are thrown when using Addressables.Loa...
How to reproduce:1. Open the attached project ("case_1176085-LoadTest.zip"), setting the platform to WebGL2. Build Player Content3. ... Read more
[ShaderGraph] Enum Keywords: Number of displayed enum options on materia...
2020.1.0a1, sg/keywords (soon to be in master) of 8/12/19 Basically when you change the number of keyword options in a SG using a en... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled