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[OSX] Crash on 'Preparing Bake' stage when rebaking GI after changing li...
Steps to repro:1. Open the attached project and 'ProgressiveLightmappingExample' scene on OSX;2. In the Lighting window press the dr... Read more
[Profiler] "Requested frame does not exists" exception thrown on clearin...
"Requested frame does not exists" exception thrown on clearing UI frame data. Steps to repro:1. Create a new project.2. Windows >... Read more
Text with a typo is shown when viewing the Tooltip of “Decompression Fal...
How to reproduce:1. Create a new project (make sure to have WebGL Component installed)2. Go to Project Settings > Player > Web... Read more
[Linux][Input System] Joystick Serial Number are not unique between diff...
Reproduction steps:1. Download and open the attached project called "InputSerialTest.zip"2. Connect a gamepad to your system3. Go to... Read more
[Backport] URP SimpleLit shader does not render with GPU instancing enabled
How to reproduce:1. Open the attached project (SimpleLitBroken.zip)2. Open the "Repro" scene3. Note which cubes are rendered and whi... Read more
One of the multiple assets with the same name is shown in the Object Sel...
How to reproduce:1. Open the user’s attached “ScenedTest.zip” project2. In the Hierarchy window, select “Cube” GameObject3. In the I... Read more
[Mecanim] animator.gameobject.setactive(false) causes Editor to crash
How to reproduce:1. Open the attached project "676190Anim.zip"2. Open test scene3. Play it and Unity will crash4. Game Object has ve... Read more
[GraphicsTools] Missing documentation pages on Rendering Debugger and RG...
Steps to reproduce: Download and open attached project in Unity Open Rendering Debugger >> Window >> Analysis >> R... Read more
Surface shader analysis not using 32-bit floats for fixed/half/float/dou...
Reproduction steps:1. Open attached Unity project.2. Open "Bug scene".3. Notice, that "Sphere" game object is black.4. Open "Bug" sh... Read more
Crash on GetGoodPathNameForGUID when saving scene while loading a scene ...
How to reproduce:1. Open attached project2. Add empty game object to SampleScene3. Save scene Reproducible with: 2017.4.29f1, 2018.4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
- Errors and warnings are thrown after installing Visual Effect Graph Learning Samples