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Putting the [Header()] tag above a line with multiple variables it shows...
To reproduce: 1. Open Unity and create a New Project2. Create a new script and attach it to any gameObject3. Open the newly created ... Read more
Scrollbar has some UX issues
The Northstar vision for scrollbars has the scrollbars only appearing when needed on hover and focus. In the current build we “emula... Read more
FMOD and FSB errors are thrown when loading audio source file from an As...
How to reproduce:1. Open the attached project ("case_1176470-AudioBugReport.zip")2. Open the repro scene ("start")3. Build AssetBund... Read more
[VCS] Support for Perforce two-factor auth (MFA, using "login2" command)
Newer perforce instances sometimes enforce 2-factor authentications. Result: Unity's perforce integration will try to force a login ... Read more
[iOS] Sound becomes muted after quickly swapping to voice dictation and ...
How to reproduce:1. Build the attached project for iOS2. Run the app on the device3. Press "Play" button4. In order showed below, ke... Read more
[HDRP] Rectangle and Tube lights have Volumetrics settings visible but f...
Volumetrics settings are exposed on Tube and Rectangle lights, but they dont do anything yet. Should be hidden from users if not imp... Read more
[VCS] Resolve conflict window is automatically closed after resolving on...
How to reproduce:1. Create a new project in your preferred workspace and connect it to Perforce2. Create two new empty scripts and s... Read more
[HDRP] PBR Sky Air Attenuation Distance Intensity field value is reset t...
PBR Sky Air Attenuation Distance Intensity field value is reset to 0 when the window is closed, although the intensity is not reset ... Read more
Undo removes wrong Blend Tree when "Add New Blend Tree" was done from Bl...
1.Open attached project "case_1134780-AddMotionUndoIssue"2. Left-click the "Cube" AnimatorController in the Project Window to see it... Read more
There is no BuildOptions enum for WaitForManagedDebugger option
How to reproduce:1. Create a new project2. Create a new script3. Try typing "BuildOptions.WaitForManagedDebugger" (needs "using Unit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled