Search Issue Tracker
Fixed in 2021.3.34f1
Fixed in 2021.3.X, 2022.3.X, 2023.2.X, 2023.3.X, 2023.3.0b1
Votes
0
Found in
2021.3.0f1
2022.3.0f1
2023.1.0a1
2023.2.0a1
2023.3.0a11
Issue ID
UUM-57628
Regression
No
[iOS][WebGL] Memory leak when using UI Toolkit
How to reproduce
1. Build and Run the attached Project on an iOS device
2. Observe the memory usage of the running Application
or:
1. Build and Run the attached Project on WebGL
2. Open Activity Monitor and observe the memory of the localhost:port tab
Expected result: The used memory remains stable
Actual result: The used memory keeps rising
Reproduced on: 2023.3.0a11 (User-supplied information)
Testing environment:
- MacOS (Macbook Pro M1 Max), Safari - user-supplied information
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Economy package throws a CS0619 error in the Console when installed together with Deployment package
- “Screen position out of view frustum” errors are thrown when zooming out in the Scene view with Rect Tool selected
- Only one [UnityOneTimeSetUp] method runs when there are 2 of them in different classes
- Crash with multiple stack traces when Sprites with a high resolution get Sliced to a Grid with a small cell size in the Sprite Editor
- The UI Builder's Data Source Object picker cannot be navigated after triggering a circular dependency dialog box
Add comment