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PostProcessing V2 artifacts when changing renderViewportScale
The Ambient Occlusion effect within the PostProcessing Stack (V2) shows visual artifacts when changing the XRSettings renderViewport... Read more
Mouse cursor disappears in Editor when using "technika omso5" optical mo...
How to reproduce: 1. Connect "technika omso5" mouse model to a computer 2. Open Unity Expected result: Mouse cursor is clearly visi... Read more
Transparent Shadergraph breaks Selection Highlight
Repro steps: 1. In a project, create a new shadergraph asset. 2. Change surface setting from 'opaque' to 'transparent'. 3. Save asse... Read more
ProBuilder Loses Generated UVs after reloading project
How to reproduce: 1. Open user-submitted project (paradroid.zip) 2. Open "Deck01.unity" scene 3. Generate UVs via proBuilder 4. Clos... Read more
Entering a BlendTree node creates DefaultAvatar(Clone)AnimatorPreview GO...
When you double-click on a BlendTree node in an Animator controller, a "DefaultAvatar(Clone)AnimatorPreview" GO is created in the Hi... Read more
Large numbers of Audio Mixer Groups cause a performance hit even when no...
Steps to reproduce: 1. Open attached project "Unity_Audio_Mixer_Issue.zip" 2. Make sure Window>Audio Mixer is open 3. Enter Play Mod... Read more
Authentication error and failed connection through wss using WebSocketSh...
Reproduction steps: 1. Open the attached project. 2. Play the WSTest Scene. 3. Check the Console. Actual behavior: - The connectio... Read more
.PSD files produce artifacts on transparent pixels when using files made...
To reproduce: 1. Open user's attached project 2. Observe the scene window Expected: no artifacts are seen on sprites Actual: sprite... Read more
Assertion failed: Assertion failed on expression: 'modifications.empty()...
Repro steps: - open the project and a new scene - drag the prefab to the scene hierechy - notice the assertion This is a regression... Read more
[Shortcut Manager] Shift + Space doesn't work
Steps to reproduce : - try to maximize any window with shift + space and notice it won't work *Note : Regression from 2018.1. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- Crash on dynamixel_sdk.dynamixel:groupSyncReadTxRxPacket when entering Play Mode after updating path to Dynamixel SDK in script
- NullReferenceException is thrown when changing the Inspector preview selection