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Fixed in 2019.3

Fixed in 2019.2



Found in





Issue ID




Second display inherits first display's resolution when loading second display on a smaller resolution monitor

Window management


How to reproduce:
1. Open the attached "" Unity project
2. Set the second monitor display to a smaller resolution (such as 1280 by 800)
3. Build and Play the scene
4. Observe the effect on both displays

Expected result: the view on the second monitor is scaled to fit its resolution (picture 1)
Actual result: the view on the second monitor is in the same resolution as the view on the first monitor (picture 2)

Reproducible with: 2019.1.0a12, 2019.1.5f1, 2019.2.0b5, 2019.3.0a5
Not reproducible with: 2017.4.28f1, 2018.4.2f1, 2019.1.0a8

Note: Unity versions 2019.1.0a9 through 2019.1.0a11 do not render the second view.

  1. Response avatar

    Resolution Note (fix version 2019.3):

    Fixed in 2020.1.0a2

Comments (7)

  1. 58237edd99c4c23248cacf4b8f01ef99?d=mm


    Apr 28, 2020 08:33

    This is not fixed on Linux (Ubuntu, i3wm) 2019.3.5, 11 or 2020.1.0b

  2. 5d4efca4a0e1f6ad4889679d75224c43?d=mm


    Mar 31, 2020 07:01

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  3. F62994e8d8472b2a50c246ee8eb3c821?d=mm


    Dec 19, 2019 13:09

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  4. 791cbede16264efc6fdcbe3cfe55e532?d=mm


    Oct 03, 2019 15:34

    We too are anxiously waiting for the changes to be incorporated into 2019.2. As of 2019.2.7f2 the change has not been incorporated.

  5. 22854c6603bddf15d26935edf12dc23c?d=mm


    Oct 02, 2019 16:04

    For when is this fix planned in 2019.2?

  6. 791cbede16264efc6fdcbe3cfe55e532?d=mm


    Sep 09, 2019 15:39

    Presently this does not appear to be fixed in 2019.3.0b2. Should this fix be visible in the beta?

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