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Won't Fix

Votes

4

Found in

2018.3.0a5

2018.4.0f1

2019.1.0a1

2019.2.0a1

2019.3.0a1

Issue ID

1159173

Regression

Yes

Sleeping rigidbody does not wake up after collision with another overlapping rigidbody's collider

Physics

-

How to reproduce:
1. Open attached project "PhysicsSleepBug.zip" and scene "Scene"
2. Enter Play mode
3. Observe the red car

Expected result: due to two cars bumping into each other, the red car rigidbody should be woken up
Actual result: the car is stuck in rigidbody sleep mode, until the "Near body" car hits the ground

Reproducible with: 2018.3.0a5, 2018.3.14f1, 2018.4.1f1, 2019.1.5f1, 2019.2.0b5, 2019.3.0a5
Not reproducible with: 2017.4.28f1, 2018.3.0a4

Solution: The issue will go away if you scale fixedDeltaTime accordingly

  1. Resolution Note:

    The issue stems from fixedDeltaTime not being scaled accordingly to timeScale as recommended in the TimeScale documentation, therefore we decided to close this case as won't fix

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