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[Shadows] Point light shadow bias leaves gap at large ranges, not possib...
Even setting point light shadow bias to zero, there's still visible gaps between objects & shadows, especially at large point light ... Read more
adb.exe locks Editor.log after Editor is closed on Windows
Reproduction steps: 1. (Crucial step) make sure ADB is not running 2. Open Unity editor and "build & run" any project 3. Close Unity... Read more
Creating a folder with the name of a scene makes the folder use the capi...
-repro: --create a new project --save a scene names "test" in the Assets root level --create a folder in the Assets root level name... Read more
Application.targetframerate does not work on Motorola Xoom
Application.targetframerate does not work on the Motorola Xoom device. No matter what frame rate value is selected, the device alway... Read more
[Editor rendering] Handles.DrawCamera() does not handle Buffer properly....
Rendering with 3D opaque objects does not work as expected when invoked through Handles.DrawCamera() within a gui function. Workarou... Read more
Angry Bots crashes on Huawei U9508
Angry Bots application crashes hard on Huawei U9508 device. Application runs very slowly, about 1 frame per 10 seconds and it hangs ... Read more
UnityScript incorrectly compiles long stored into int field
Steps to reproduce : - import the project attached - open the scene "Main menu" - press play - press "Start game" and notice Unity ... Read more
EditorUtility.DisplayDialog does not display entire text
EditorUtility.DisplayDialog does not display entire text. Reproduce: 1) Open attached sample project 2) The sample code is located ... Read more
Loading assetbundles created with Unity 3.5.7 in 4.x yields reversed pol...
Loading assetbundles created with Unity 3.5.7 in 4.x yields reversed polygon orientations on some faces. Repro Steps: 1. Load the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- UI Toolkit's and IMGUI's Color property's label behaves differently after opening the Color Picker window