Search Issue Tracker
Fixed in 2.1.0-preview.10
Votes
0
Found in [Package]
2.1.0-preview.2
Issue ID
1160009
Regression
No
[2D][SpriteShape] Edge and Polygon Collider does not seem to follow the spriteshape for some broken mirrored tangent points
[2D][SpriteShape] Edge and Polygon Collider does not seem to follow the spriteshape for some broken mirrored tangent points
2. How we can reproduce it using the example you attached
Repro Steps:
1. Open the attached project.
2. Go to Basic_Scene
3. Note of funkyshape spriteshape
4. Edge and Polygon Collider does not seem to follow the spriteshape for some broken mirrored tangent points
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Dragon Crashers] Build fails in U6
- [Dragon Crashers] 4 Shader error messages on import
- [Dragon Crashers] Readme text is white on light grey
- Cursor stays in front of the first character when entering text in the TextMeshPro field
- Searching in Hierarchy causes unwanted component calls
Add comment