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0
votes
Fixed

Subtractive Mixed Lighting used with a Static Shadows Only Object change...

Shadows/Lights

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Aug 05, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open user-submitted project (SubtractiveStaticShadowOccluder)2. Open the SampleScene3. Open the Lighting Setting... Read more

0
votes
Fixed

Collider stays behind when GameObject with multiple Colliders is set as ...

Physics2D

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Aug 05, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1

How to reproduce:1. Open the attached project("case_1174519")2. In Hierarchy select "My Child" GameObject3. Enter Play Mode4. Observ... Read more

3
votes
Won't Fix

[macOS] Display Resolution Dialog does not remember the previous 'Window...

MacOS

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Aug 05, 2019

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Version/s: 2018.1.0a1, 2018.4.0f1, 2018.4.5f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Create a new Unity project2. Build the project3. Open the app to see the Display Resolution Dialog4. Check the '... Read more

0
votes
Fixed

[Android] Android SDK Build-Tools newest version location can fail

Linux

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Aug 05, 2019

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Version/s: 2017.4.27f1, 2018.3.11f1, 2018.4.2f1, 2019.1.0a8

How to reproduce:1. Make sure Android SDK Build-Tools versions 28.0.2 and 28.0.3 are installed2. Download the originally attached pr... Read more

0
votes
Fixed

Particle System Renderer is not updated during Runtime when SetPropertyB...

Visual Effects - Legacy

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Aug 05, 2019

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Version/s: 2017.4.31f1, 2018.4.4f1, 2019.1.9f1, 2019.2.0b9, 2019.3.0a8

How to reproduce:1. Open the attached project("Test_1174499")2. Enter Play Mode Expected result: Box sprite is displayedActual resul... Read more

1
votes
Won't Fix

Particle System that uses Force Field behaves inconsistently when frame ...

Visual Effects - Legacy

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Aug 05, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1

Repro steps:1. Open the attached project2. Select "GameObject" in the Hierarchy and change the "Framerate Cap" parameter to 60 in th... Read more

0
votes
By Design

Sprites are not Rendered in Build or Editor when their Sorting Layer is ...

2D

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Aug 05, 2019

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Version/s: 2018.3.0b1, 2019.1.0a1, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open users attached project "PixelHorror.zip"2. Build the project with "JaimeScene"3. Notice the Player Sprite... Read more

5
votes
Fixed

[VSCode Editor] Opening any file will open in VS Code instead of in the ...

Package: VS Code

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Aug 05, 2019

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Version/s: 1.0.7

Opening a scene file for example opens in VS Code instead of in Unity Editor 1. Open Unity 2019.3.0a122. Start new project3. Create ... Read more

0
votes
Duplicate

[Metal] Realtime Lightmap Color is wrongly generated, when Material's Al...

Progressive Lightmapper

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Aug 05, 2019

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Version/s: 2019.2.0b1, 2019.2.0f1, 2019.3.0a2

How to reproduce:1. Open user's attached project2. Observe the indirect lighting Expected result: Realtime Lightmap is blue when Mat... Read more

60
votes
Fixed

Parts of Cloth Mesh disappear when entering Play mode

Physics

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Aug 05, 2019

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Version/s: 2019.2.0a7, 2019.2.0f1, 2019.3.0a1

To reproduce:1. Open attached project ("case_1174475-ClothIssue.zip")2. Open Assets -> Scenes -> "SampleScene"3. Press Play an... Read more

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