Search Issue Tracker
[ShaderGraph] Changing precision of SG with SubGraphs that still use the...
Reproduced in SRP master of 5/28/19, 2019.3.0a5. 1) Open up the attached SubGraphs.zip inside a SG project pointing to master. 2) O... Read more
[Linux] StackOverflowException when running Linux Server Build
To reproduce: 1) Open the attached project 2) Open Build Settings 3) Make sure the following are set: Linux Standalone; Server Build... Read more
Closing/docking any window (Hierarchy, Scene, Game, Inspector, etc.) cau...
How to reproduce: 1. Open any project 2. Close Hierarchy window (reproduces with any window) 3. Observe Console window Expected re... Read more
[2019.3] Hierarchy window Performance Degradation when Hierarchy contain...
1. Open the attached project named Case_1158368 2. Enter Play mode 3. Expand all Scene objects in the Hierarchy 4. Observe the Edito... Read more
Additional Shader Channel on a canvas resets when entering playmode.
"Additional Shader Channel" on a canvas resets when entering playmode. Text Mesh Pro is dependant on those additional channels. We... Read more
Unity editor crashes on Skybox::RenderSkybox when entering specific scen...
How to reproduce: 1. Open User's attached project 2. Enter the Play mode 3. Select game type, car, and track - observe the crash R... Read more
Error when deselecting an assembly definition file while Debug mode is t...
If you have Debug view turned on in the Inspector with an asmdef file selected and then de-select it, an error will appear in the co... Read more
AssetDatabase.ImportPackage() throws an error when importing a Unity Pac...
Reproduction steps: 1. Open the attached Project inside of "ImportByScriptU201914f1.zip" 2. Inside the Unity Editor's toolbar go to ... Read more
[WebGL][Windows] AltGr key triggers left Ctrl too
-e: when using a keyboard layout with AltGr (like DEU) pressing right Alt also triggers left Ctrl --error happens on Windows FF, Chr... Read more
[Mac] [Shader] Importing Tessellation shaders on mac with metal graphic...
Steps To Reproduce: 1. Create a Project 2. Import the attached Unity Package 3. Import 'Standard Assets' Expected Result: The pac... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
- Graphics State Collection warm-up does not work when using with Addressables Shaders
- "Baked Shadow Radius" field is visible but inactive when when the Shadow Type is set to "Hard Shadows" under the Light Component
- Crash on OnDemandScheduler::HandleImportWorkerLogs when performing various Unity operations