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[TextMeshPro] Characters are missing when generating font atlas from a s...
To reproduce:1) Download the files attached2) Install Bebas Neue Font3) Create a new project and add the files to the project4) Go t... Read more
[Improved Prefabs] Unable to drag and drop prefab of sprite prefab in Ti...
Unable to drag and drop prefab of sprite in Tile Palette 1. Create a new Project2. Install Window > Package Manager > 2D Tilem... Read more
Text becomes invisible in TMP Input Field when writing many symbols out ...
How to reproduce:1. Open attached project ("case_1179306-TMP.zip")2. Press Play and type twice as many symbols as an Input Field can... Read more
[WebCamTexture][Android]The image is captured with vertical line artifac...
How to reproduce:1. Open the attached project2. Build and run a project on Android3. Click on '02_GetPixels_Test' button to switch t... Read more
Scene/Game View UI is jittery/scales randomly when cycling through GameO...
How to reproduce:1. Open attached project "case_1178462-PrefabMode_694618.zip" and scene "Sample_2"2. In Hierarchy window, expand "C... Read more
Vector3 does not implement IFormattable interface
How to reproduce:1. Open the attached 'project-1179279.zip' project2. Enter Play mode and observe the Console window Expected result... Read more
[Android] AndroidJavaClass.GetStatic returns null when being built to An...
To reproduce:1. Open attached project2. Build and run to android device3. Check Logcat Actual result: In logcat can see this line: T... Read more
Console window is spammed with warning messages when UI Slider's Min Val...
How to reproduce:1. Open the attached 'BugReport.zip' project using the EnvIronman VM (more information in Edit)2. Load the 'SampleS... Read more
[SpriteShape] Error when SpriteShapeProfile is selected
[SpriteShape] Error when SpriteShapeProfile is selected Null Reference Exception occurs when SpriteShapeProfile_"Hair" sprite is sel... Read more
ArgumentException is thrown when scene is unloaded and scene.GetRootGame...
How to reproduce:1. Open the attached 'EditorSceneManager.sceneClosing.zip' project using the EnvIronman VM (optional) (more informa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled