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Fixed in 2020.1

Fixed in 2019.3

Votes

5

Found in

2019.3.0a12

2020.1.0a1

Issue ID

1179289

Regression

Yes

Scene/Game View UI is jittery/scales randomly when cycling through GameObjects and Canvas 'Scaler Mode' is 'Scale With Screen'

uGUI

-

How to reproduce:
1. Open attached project "case_1178462-PrefabMode_694618.zip" and scene "Sample_2"
2. In Hierarchy window, expand "Canvas" -> "Root" -> "Middle" -> "Middle"
3. In Hierarchy window, cycle between Middle/TopBar/Title objects with arrow keys fast
4. Observe Scene view

Expected result: UI does not jitter
Actual result: UI jitters/randomly scales

Reproducible with: 2019.3.0a12, 2019.3.0b1, 2020.1.0a1
Not reproducible with: 2017.4.32f1, 2018.4.7f1, 2019.2.3f1, 2019.3.0a11

Comments (3)

  1. 85e4ce3895f29cd32783a229dcf4563e?d=mm

    unnanego

    Nov 18, 2019 16:13

    Same problem in 2019.3.0b11

  2. 4115287ccc2eac225632c71d9c12cdf9?d=mm

    MartinWorker

    Sep 27, 2019 14:23

    I could reproduce this bug without .git in 2019.3.0b4 :(

  3. 38a4a270eb09b25aaf26b0bdcfae1fbb?d=mm

    Temka_193

    Sep 23, 2019 08:01

    I reproduced this in Unity 2019.3.0b4.
    Reproduce only if folder ".git" located in root directory project.

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