Search Issue Tracker
By Design
Votes
0
Found in
2019.3.0b1
Issue ID
1179314
Regression
No
[Improved Prefabs] Unable to drag and drop prefab of sprite prefab in Tile Palette
Unable to drag and drop prefab of sprite in Tile Palette
1. Create a new Project
2. Install Window > Package Manager > 2D Tilemap Editor
3. Project Window > Assets > right-click > Create > Sprites > Square
4. Drag Square Sprite in Hierarchy
5. Hierarchy > Sprite > Drag and drop in Project Window > Assets to make prefab
6. Window > 2D > Tile Palette
7. Select Square sprite prefab and drag into Tile Pallete
Expected Result: Square Sprite prefab should be dragged into Tile palette
Actual Result: Unable to drag and drop prefab of sprite in Tile Palette
Reproducible in: 2020.1.0a1, 2019.3.0b1, 2019.2.0f2
Environment: Windows 10 and Mac 10.14
Note: 2019.1.10f1(Dragging prefab into Tile Pallete is not allowed in this version)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crash on "PPtr<Shader>::operator Shader*() const" when checking in changes with a very long comment in Unity Version Control window
- [Ubuntu] Toolbar and menu items for Version Control lack spaces in text on Linux
- Unity Version Control window Pending Changes tab’s Item checkbox is unresponsive when clicked and the item list is empty
- Audio stuttering occurs when heavy processing is performed while OnAudioFilterRead is in use
- Inconsistent Node search results in VFX Graph
Resolution Note:
As of 2019.2, the only prefabs that can be dropped into the Tile Palette are those which can be a Tile Palette, which are prefabs with a Grid Component and a Tilemap Component. This is used to help users who created Tilemaps in the SceneView, but decided that they could be used as a Tile Palette as well.