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[HDRP] Fog breaks after entering Scene view in HDRP sample project
Reproduction: 1) Open package manager2) Click on HDRP3) Import project Shader Graph Sample4) Open scene called SampleScene5) On open... Read more
Changing Font settings pops up warning everytime game is played or stopped
To reproduce:1) Open the attached project2) Select font file and change rendering mode to hinted raster from default3) Hit apply (or... Read more
After a Script Re-Compile is triggered a Plugin causes that Menu Items e...
Reproduction steps:1. Open "MenuItemBug.zip" project2. "Window" -> "Analysis" -> "Profiler", note that the Profiler window ope... Read more
No character limit and text overflows in Tutorials window when writing T...
Steps to reproduce:1. Create new Unity project2. Import Tutorial Authoring Tools (com.unity.learn.iet-framework.authoring)3. Create ... Read more
Script Execution Order doesn't respect the order when deserialization is...
How to reproduce:1. Open attached project2. Change Script Execution Order of ScriptableObjectA and ScriptableObjectB B first, A seco... Read more
Crash on mdb_cursor_put when a project in a Google Drive File Stream is ...
Reproduction steps:1. Set up Google Drive File Stream (Instructions: https://www.scu.edu/technology/get-connected/g-suite/learning-g... Read more
Log “Found 1 leak(s) from callstack:“ is present in Editor when Leak Det...
Reproduction steps:1. Open the attached project "ReproProj"2. Set Leak Detection Level to “Enable with StackTrace” (Edit > Prefer... Read more
[Multi scene editing] Multiple duplicating scenes are opened on next tim...
[Multi scene editing] Multiple duplicating scenes are opened on next time Play, if you select scene in playmode If you doubleclick o... Read more
Error "Must set an output directory through SetCompileScriptsOutputDirec...
Reproduction steps:1. Create new project.2. Import Standard Assets from Asset Store. Expected result: Assets will be imported "clean... Read more
Game view Z/stencil buffer not present in maximized game view
Simplest: just have any geometry in the scene and maximize game view. Only skybox will be visible. - Use the scene Car.unity from th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used