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Script Updater does not update "renderer" to "GetComponent<Renderer>()"
Steps to reproduce: 1. Open either: example project from https://docs.unity3d.com/Manual/SparseTextures.html or QA-supplied project ... Read more
[Physics] Crash on "_SimulationFilterShader" when the scene is played
Steps to reproduce: 1. Open user attached project 2. Open scene "1" 3. Play the scene - Editor crashes at this point Expected res... Read more
[WebGL] data caching not enabled by default
-e: it is supposed to be enabled by default with 2018.2 but it is not yet -repro --create new project --got to WebGL player setting... Read more
[Terrain] Duplicated terrains reference the same TerrainData asset
Steps to reproduce: 1. Open the attached project and load scene TestScene01 2. Select Terrain from the hierarchy 3. Begin modifying ... Read more
[Editor] Crash on clicking "Animation Curve", created using "UIElement" ...
Crash on clicking Animation Curve, created using UIElement for Mac OSX Steps to Reproduce: 1. Open attached Project 2. Click on UI... Read more
Project is not loaded when WW.Cad packages are in Assets/References folder
How to reproduce: 1. Open the folder of the attached project 2. From the Packages folder, copy "WW.Cad.NetCore.1.0.0-rc2" and "WW.Ne... Read more
RigidBody2D Inspector overwrite all components below it's order, throws ...
Steps to reproduce: 1. Download and open the attached project 2. Select "New Sprite" 3. Expand and Contract the RigidBody2D componen... Read more
[Mobile] Setting Camera.AllowMSAA = false has no effect on QualitySettin...
Steps to reproduce: 1. Open QA attached project 2. Build to device 3. Press 'Enable/Disable AA' Expected behaviour: Visual quality ... Read more
Cursor confinement in windowed mode transitions to the fullscreen mode w...
To reproduce: 1. Open the user's attached project 2. Build the included scene 3. Open the build in windowed mode 4. Check the bounda... Read more
[UI] Environment Lighting Source reverts from Gradient to Skybox upon ch...
Steps to reproduce: 1. Create a new Unity project and open the SampleScene 2. Navigate to the Lighting window and set Environment Li... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type