Search Issue Tracker

0
votes
Won't Fix

Script Updater does not update "renderer" to "GetComponent<Renderer>()"

Scripting

-

Jun 06, 2018

-

Version/s: 2017.4.5f1

Steps to reproduce: 1. Open either: example project from https://docs.unity3d.com/Manual/SparseTextures.html or QA-supplied project ... Read more

0
votes
Won't Fix

[Physics] Crash on "_SimulationFilterShader" when the scene is played

Physics

-

Jun 06, 2018

-

Version/s: 2018.1.3f1

Steps to reproduce: 1. Open user attached project 2. Open scene "1" 3. Play the scene - Editor crashes at this point Expected res... Read more

0
votes
Fixed

[WebGL] data caching not enabled by default

WebGL

-

Jun 06, 2018

-

Version/s: 2018.2.0b7

-e: it is supposed to be enabled by default with 2018.2 but it is not yet -repro --create new project --got to WebGL player setting... Read more

0
votes
By Design

[Terrain] Duplicated terrains reference the same TerrainData asset

Terrain

-

Jun 06, 2018

-

Version/s: 2018.3.0a1

Steps to reproduce: 1. Open the attached project and load scene TestScene01 2. Select Terrain from the hierarchy 3. Begin modifying ... Read more

1
votes
Fixed

[Editor] Crash on clicking "Animation Curve", created using "UIElement" ...

Themes

-

Jun 06, 2018

-

Version/s: 2018.2.0a1, 2018.2.0b7

Crash on clicking Animation Curve, created using UIElement for Mac OSX Steps to Reproduce: 1. Open attached Project 2. Click on UI... Read more

0
votes
Won't Fix

Project is not loaded when WW.Cad packages are in Assets/References folder

Mono

-

Jun 06, 2018

-

Version/s: 2018.1.1f1

How to reproduce: 1. Open the folder of the attached project 2. From the Packages folder, copy "WW.Cad.NetCore.1.0.0-rc2" and "WW.Ne... Read more

0
votes
Fixed

RigidBody2D Inspector overwrite all components below it's order, throws ...

Inspector Framework

-

Jun 06, 2018

-

Version/s: 2018.3.0a1

Steps to reproduce: 1. Download and open the attached project 2. Select "New Sprite" 3. Expand and Contract the RigidBody2D componen... Read more

0
votes
Fixed

[Mobile] Setting Camera.AllowMSAA = false has no effect on QualitySettin...

Mobile

-

Jun 06, 2018

-

Version/s: 2017.4.1f1

Steps to reproduce: 1. Open QA attached project 2. Build to device 3. Press 'Enable/Disable AA' Expected behaviour: Visual quality ... Read more

0
votes
Fixed

Cursor confinement in windowed mode transitions to the fullscreen mode w...

Windows

-

Jun 06, 2018

-

Version/s: 2018.1.3f1

To reproduce: 1. Open the user's attached project 2. Build the included scene 3. Open the build in windowed mode 4. Check the bounda... Read more

0
votes
Fixed

[UI] Environment Lighting Source reverts from Gradient to Skybox upon ch...

Progressive Lightmapper

-

Jun 06, 2018

-

Version/s: 2018.3.0a1

Steps to reproduce: 1. Create a new Unity project and open the SampleScene 2. Navigate to the Lighting window and set Environment Li... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.