Search Issue Tracker
[LWRP] Terrain paint brush highlighter is missing when using the Light W...
How to reproduce: 1. Create a new LWRP Project 2. Create a Terrain and click on the Paint mode 3. Click on any of the Painting Brush... Read more
Timeline animation clip Inspector fields don't accept commas as decimal ...
How to reproduce: 1. Open user-submitted project (AnimationSpeed.zip) 2. Open "SampleScene.unity" scene 3. Select "Timeline" game ob... Read more
When entering Prefab Mode the prefab opens at the incorrect frame
When entering and exiting Prefab Mode the frame of the prefab changes. It seems to be reverting to a previous state or animation fra... Read more
Decimal type Input Field does not respect current culture
How to reproduce on Windows OS: 1. Go to Control Panel->Clock and Region->Region->Additional settings 2. Make sure that Decimal symb... Read more
[Profiler] Errors are thrown when switching to ADB profiling.
Errors are thrown when switching to ADB profiling from WiFi profiling. Steps to repro: 1. Create new project. 2. Create a Cube. 3. ... Read more
VP8/WEBM Video stops looping after playing for some time
How to reproduce: 1. Open user-submitted project (VideoPlayer bug) 2. Enter Play Mode 3. Observe the video clip being played in the ... Read more
Switching Build Target to WebGL results with crash in mono_class_array_e...
Steps to reproduce: 1. Open user-submitted project "gamebois.zip" 2. Go to Build Settings (File->Build Settings) 3. Switch to WebGL ... Read more
[Scripting/Particles] Gradient Scripting API thread checks have changed ...
Some of the Gradient api now has thread checks that were not present before the bindings system upgrade. For example Evaluate now h... Read more
Issue with reflection probe artifact staying after stopping gameview
-Select a reflection probe in the editor. -Enter play mode -The reflection probe is visible in play mode/game view -Deselect the ref... Read more
In Editor ENABLE_MONO condition is false when player settings is set to ...
Steps to reproduce: 1. Download 1050206_repro.zip and open "SampleScene" scene 2. Change platform to UWP. 3. Open Player Settings an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type