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0
votes
Fixed

[LWRP] Terrain paint brush highlighter is missing when using the Light W...

Terrain

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Jun 18, 2018

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Version/s: 2018.1.5f1, 2018.2.0a7

How to reproduce: 1. Create a new LWRP Project 2. Create a Terrain and click on the Paint mode 3. Click on any of the Painting Brush... Read more

0
votes
Fixed

Timeline animation clip Inspector fields don't accept commas as decimal ...

Timeline

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Jun 18, 2018

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Version/s: 2018.1.0b5, 2018.3.0a2

How to reproduce: 1. Open user-submitted project (AnimationSpeed.zip) 2. Open "SampleScene.unity" scene 3. Select "Timeline" game ob... Read more

0
votes
By Design

When entering Prefab Mode the prefab opens at the incorrect frame

Scene Management

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Jun 18, 2018

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Version/s: 2018.2.0x

When entering and exiting Prefab Mode the frame of the prefab changes. It seems to be reverting to a previous state or animation fra... Read more

1
votes
Fixed

Decimal type Input Field does not respect current culture

UI Toolkit

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Jun 18, 2018

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Version/s: 2018.2.0b5

How to reproduce on Windows OS: 1. Go to Control Panel->Clock and Region->Region->Additional settings 2. Make sure that Decimal symb... Read more

0
votes
Fixed

[Profiler] Errors are thrown when switching to ADB profiling.

Profiling

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Jun 18, 2018

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Version/s: 2019.1.0a11

Errors are thrown when switching to ADB profiling from WiFi profiling. Steps to repro: 1. Create new project. 2. Create a Cube. 3. ... Read more

0
votes
Fixed

VP8/WEBM Video stops looping after playing for some time

Video

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Jun 18, 2018

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Version/s: 2018.1.0f2

How to reproduce: 1. Open user-submitted project (VideoPlayer bug) 2. Enter Play Mode 3. Observe the video clip being played in the ... Read more

0
votes
Won't Fix

Switching Build Target to WebGL results with crash in mono_class_array_e...

Scripting

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Jun 18, 2018

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Version/s: 2018.1.0b7, 2018.1.1f1

Steps to reproduce: 1. Open user-submitted project "gamebois.zip" 2. Go to Build Settings (File->Build Settings) 3. Switch to WebGL ... Read more

0
votes
Fixed

[Scripting/Particles] Gradient Scripting API thread checks have changed ...

Scripting

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Jun 18, 2018

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Version/s: 2018.2.0a1

Some of the Gradient api now has thread checks that were not present before the bindings system upgrade. For example Evaluate now h... Read more

0
votes
Fixed

Issue with reflection probe artifact staying after stopping gameview

Package: Scriptable Render Pipeline HD

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Jun 18, 2018

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Version/s: 2.0.8

-Select a reflection probe in the editor. -Enter play mode -The reflection probe is visible in play mode/game view -Deselect the ref... Read more

0
votes
Duplicate

In Editor ENABLE_MONO condition is false when player settings is set to ...

Scripting

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Jun 17, 2018

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Version/s: 2018.2.0b8

Steps to reproduce: 1. Download 1050206_repro.zip and open "SampleScene" scene 2. Change platform to UWP. 3. Open Player Settings an... Read more

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