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Votes
1
Found in [Package]
2019.1.5f1
2019.1.14f1
2019.2.0a1
2019.3.0a1
2020.1.0a1
Issue ID
1177721
Regression
Yes
[iOS][ARKit XR plugin]Using Universal as Architecture type to build ARKit project fails with ARKit only supports the ARM64 error
To reproduce:
1. Open attached project "arfoundation-samples.zip"
2. Open "SampleUXScene.unity" scene
3. Change to iOS platform
4. Make sure that in Player Settings Architecture is set to Universal
5. Build for iOS
Expected result: the project is built and only a warning is thrown that ARKit XR Plugin support only ARM64 architecture
Actual result: Build fails and getting: "BuildFailedException: ARKit XR Plugin only supports the ARM64 architecture. See Player Settings > Other Settings > Architecture." error in the console
Reproduced on:
2019.1.14f1 2019.2.2f1 2019.3.0b1 2020.1.0a1
Package version:
- 2.2.0 - preview.4
Doesn't reproduce on:
2019.1.13f1
Package version:
- 2.2.0 - preview.4
Notes:
- If Architecture is set to ARM64, the project is built successfully without errors
- On 2019.1.131 with Universal Architecture, the same error is thrown but the project is built successfully
- There is no Universal option on the Android platform
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Resolution Note:
We will maintain the present behavior as support for Universal iOS builds is being deprecated in 2019.3.