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[2018.3] [Collab] GetNativeCollab is not allowed to be called from a Scr...
To reproduce: 1. Create a new project 2. Open Services tab, enable Collab 3. Push initial commit 4. Add a new script to the project ... Read more
Editor crashes on regenerating speed tree materials when its scaling fac...
Editor crashes on regenerating speed tree materials when its scaling factor is changed while it is painted on the terrain Steps to ... Read more
[Linux] Unity Game View Glitch in ML-Agents
To reproduce: 1) Download MLAgents ( https://github.com/Unity-Technologies/ml-agents ) 2) Open it and "3DBall" scene inside of it 3)... Read more
[Regression] NullReferenceExceptions thrown when trying to create parame...
How to reproduce: 1. Open the user-submitted project 2. Go to the Animator Window 3. Try to add new parameters 4. Observe the Consol... Read more
Trees and Particles behave oppositely while being affected by a Spherica...
How to reproduce: 1. Open the project attached by the user (SphericalWindZoneBug.zip) 2. Open the "SampleScene" Scene 3. Enable the ... Read more
"Connection to the Update server failed" error appears when trying to up...
To reproduce: 1. Open new project; 2. Go to Help > Check for updates Actual result: In the opened window error appears: "Connection... Read more
[PlayableDirector] OnGraphStop and OnPlayableDestroy are not called if p...
To reproduce: 1. Open project 2. Open and play 'SampleScene' 3. Press P 4. After cube stops moving, pause scene and exit play mode 5... Read more
[HDRP] Black squares are rendered on objects with HDRP when Texture Qual...
How to reproduce: 1. Download and open attached project "New Unity Project" 2. Open Edit/Project Settings/Quality 3. In Inspector se... Read more
[Backend] Crash when using PrefabUtility.ConnectGameObjectToPrefab in On...
How to reproduce: 1. Open user's project 2. Open "SpielScene" 3. Press Play 4. Press "DEV" button in Game View 5. Press Play to stop... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection