Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.3.0a1
2018.3.0a3
Issue ID
1054109
Regression
Yes
Editor crashes on regenerating speed tree materials when its scaling factor is changed while it is painted on the terrain
Editor crashes on regenerating speed tree materials when its scaling factor is changed while it is painted on the terrain
Steps to Repro:
1. Open attached project
2. Project window > select "Conifer_Desktop"
3. Change Scale Factor and Hit apply and generate materials
Actual Result:
Editor crashes on regenerating speed tree materials when its scaling factor is changed
Environment:
Windows and Mac
Occurring with:
2018.3.0a4 (622ba39b95e4) , 2018.3.0a3, 2018.3.0a1
Working with:
2018.2.0b11
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment