Search Issue Tracker

0
votes
Fixed

Editor throws null reference on making builds for any platform

Deployment Management

-

Jul 04, 2018

-

Version/s: 2018.3.0a4

Editor throws null reference exception on making build any platform. Steps To Reproduce: 1. Launch the editor. 2. Go to File -> Bu... Read more

0
votes
Won't Fix

RGBA values aren't expressed the same way in Animation window vs color p...

Animation

-

Jul 04, 2018

-

Version/s: 2018.2.0b11

To reproduce: 1. Create a Sprite game object 2. Try changing its color (see that RGBA values are in range (0 - 255)) 3. Try animati... Read more

0
votes
Fixed

Error in CSharpNamespaceParser when importing C# scripts

Scripting

-

Jul 04, 2018

-

Version/s: 2018.3.0a4

Steps to reproduce: 1. Open attached project (2.) Do Reimport All in case "Error in CSharpNamespaceParser" is not in console Repro... Read more

0
votes
Fixed

Ability to add animation properties is hidden

Animation

-

Jul 04, 2018

-

Version/s: 2018.2.0b11

To reproduce: 1. Create an animation for an object 2. Try adding a property. 3. Observe, that if a property's name is long, you hav... Read more

0
votes
Fixed

[Android] Building empty project with Gradle build system fails on Mac

Mobile

-

Jul 04, 2018

-

Version/s: 2018.3.0a4

How to reproduce: 1. Create a new project 2. Switch platform to Android 3. Keep everything default, just change Bundle Identifier 4.... Read more

0
votes
Fixed

Procedurally generated terrain is causing crashes in CopyNormal upon ope...

Terrain

-

Jul 04, 2018

-

Version/s: 2018.2.0b10

To reproduce: 1. Open the attached project (Wispell.zip) Reproduced in 2017.1.4p2, 2017.2.3p2, 2017.3.2f1, 2017.4.6f1, 2018.1.7f1,... Read more

0
votes
Fixed

Main Camera object is not tagged with "Main Camera" tag in a default Sam...

Themes

-

Jul 04, 2018

-

Version/s: 2018.2.0b10, 2018.3.0a4

To reproduce: 1. Create a new project 2. In the Sample scene, select the Main Camera object 3. Observe, that camera is untagged E... Read more

0
votes
Duplicate

Unity editor freezes or crashes when changing platform to Android

Android

-

Jul 04, 2018

-

Version/s: 2018.2.0b7, 2018.2.0b8

Reproduction steps: 1. Download project "AbilityDraft_Client.zip" and open in Unity 2. Go to File -> Build Settings... 3. Change pla... Read more

1
votes
Won't Fix

ExitGUIException is thrown when PopupWindow.Show is called from GenericMenu

IMGUI

-

Jul 04, 2018

-

Version/s: 2018.1.6f1

How to reproduce: 1. Open the attached "TestFor1056316.zip" project 2. Press Example -> Popup Example in the top menu bar 3. Press P... Read more

0
votes
Postponed

[Windows] Make Mono the default Scripting Backend for Mac Standalone builds

Deployment Management

-

Jul 04, 2018

-

Version/s: 2018.2.0b10

When building on Windows OS to Mac Standalone Scripting backend does not change to Mono by default. Thus the error is shown in Build... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.