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UIElements elements are not redrawn correctly
STR1) With trunk, open any project2) Open the UIElements debugger3) Expand elements on the left side in the debugger4) Select one el... Read more
'Unable to find a MonoScript...' warning is thrown every time a package ...
How to reproduce:1. Create a new Unity project2. Find any package.json manifest file(e.g. Packages/Unity UI/package.json3. Select it... Read more
In package manager window, some packages show version 0.0.0 instead of t...
Versions that are not a valid semantic version are shown 0.0.0 instead of the version shown on the Asset store. This is just in the ... Read more
Unreferenced Material with "HideFlags.DontSave" is included in Build
Reproduction steps:1. Open "1181431" project2. Build & Run a Standalone player (Development build and Autoconnect Profiler enabl... Read more
Color artifacts are visible around Unity balls in Measured Materials sce...
How to reproduce:1. Create and open a new Unity project with HD-RP template2. Import 'Measured Materials' asset from the Asset Store... Read more
[MacOS] Shift selection throws ArgumentOutOfRangeException and doesn't s...
How to reproduce:1. Open the "New Unity Project.zip"2. Create few assets inside the project3. Shift + Select all assets Actual resul... Read more
[XR][URP] Editor crashes with RenderTexture::SetActive when entering the...
How to reproduce:1. Open the user's project2. Enable the VR Support in the Player settings3. Enter the Play Mode Result: Editor cras... Read more
[MacOS] When creating a new asset Unity shows the rename box over all pr...
How to reproduce:1. Open the "New Unity Project.zip"2. Create a new script3. Name the new script Actual result: The rename box appea... Read more
[UIElements Runtime] Setting an image with UIElements Hover state added ...
Reproduction steps:1. Open "UnityPhysicsExamples.zip" project and "Shop" scene2. Enter Play mode3. Hover over UI objects Expected Re... Read more
[STW] 2D Animation bones detach from Sprite when relaunching project
How to reproduce:1. Open the "SampleScene" Scene in the "bowboi test.zip" Unity project2. Select the "player" GameObject in the Hier... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS