Search Issue Tracker
Not Reproducible
Votes
0
Found in
2019.3.0b1
2020.1.0a1
2020.1.0a3
Issue ID
1181416
Regression
Yes
[MacOS] Shift selection throws ArgumentOutOfRangeException and doesn't select items correctly
How to reproduce:
1. Open the "New Unity Project.zip"
2. Create few assets inside the project
3. Shift + Select all assets
Actual result: ArgumentOutOfRangeException is thrown and the selection breaks.
Expected result: No errors are thrown and items are selected properly.
Reproducible with: 2020.1.0a3, 2020.1.0a1, 2019.3.0b2, 2019.3.0b1.
Not reproducible with: 2019.3.0a12, 2019.2.4f1, 2019.1.14f1, 2018.4.81, 2017.4.32f1.
Notes:
- Not reproducible on Windows.
- Even though Unity shows the assets as not selected, performing delete deletes them too.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Particle System Renderer icon is missing in Animation window > Add Property context menu
- [Android] Legacy, TMP and UI Toolkit Input Field language toggle to some non-latin alphabet languages does not work with external keyboard
- Crash on keywords::LocalKeywordState::operator when calling ShaderUtil.GetPasskeywords with ShaderType.RayTracing set as the third parameter
- Inconsistent “Remove property” behavior when removing child properties in Animator window
- Scene View Camera overlay preview goes out of Scene View bounds when the Scene View is resized vertically
Resolution Note (2020.1.X):
Not reproducible with 2020.1.0a6 and 2019.3.0b5