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Empty AnimatorController on Animator used by Playables breaks layer blen...
Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode 3. Set the Controller to anything on the Animator co... Read more
Graphics.CopyTexture fails to copy textures into a Texture2DArray for ce...
How to reproduce: 1. Open user-submitted project (CopyTextureBug) 2. Attach the script 'TextureArrayTest.cs' to the 'Main Camera' 3.... Read more
Inspector show info box instead of editors when having multiple missing ...
Having a GameObject with multiple missing scripts are creating an incorrect number of editors for the Inspector. Instead of creating... Read more
Environment Lighting is not applied when loading a scene via SceneManage...
To reproduce: 1. Open user's attached project "ZapZap.zip" 2. In Project window, Assets/Scenes, duplicate "Scene 6" 3. Add the newly... Read more
Swapping texture on material at runtime results in missing texture
Repro steps: 1. Open the project without deleting the Library folder 2. Observe Swap_Tex component on neko:body object -> 2 missing ... Read more
[IL2CPP] Certain LINQ query operation return null
Steps to reproduce: 1. Download attached project 2. Build a "scene" for the Standalone platform 3. Launch player Expected results:... Read more
Behaviour.IsActiveAndEnabled returns true when used on a script-disabled...
How to reproduce: 1. Download, extract and open user's attached project (LegacyAnimationEnabledBug.zip) 2. Open 'SampleScene' 3. Ent... Read more
Unhandled null reference exception in il2cpp.exe preventing UWP build
When building a specific Unity project for UWP, IL2CPP fails with a Null Reference exception (see below for error details and stackt... Read more
iPhone XS Crash When Spawning C++ Thread
Steps to reproduce: - Export a unity project to iPhone - Create a C++ thread as such and wait for it to finish executing - Crash on ... Read more
EditMode test cases that use an invalid TestCaseAttribute fail silently ...
To reproduce: 1. Download the attached project "TestCaseAttribute.zip" and open in Unity 2. Open Test Runner window 3. Select the E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects