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1
votes
Fixed

Empty AnimatorController on Animator used by Playables breaks layer blen...

Animation

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Oct 26, 2018

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Version/s: 2017.3.0a1, 2018.2.0a1, 2018.3.0b6, 2018.3.0f1, 2019.1.0a1

Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode 3. Set the Controller to anything on the Animator co... Read more

21
votes
Fixed

Graphics.CopyTexture fails to copy textures into a Texture2DArray for ce...

Graphics - General

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Oct 26, 2018

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Version/s: 2018.3.0b4, 2018.3.0b7, 2019.1.0a2

How to reproduce: 1. Open user-submitted project (CopyTextureBug) 2. Attach the script 'TextureArrayTest.cs' to the 'Main Camera' 3.... Read more

0
votes
Fixed

Inspector show info box instead of editors when having multiple missing ...

Themes

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Oct 26, 2018

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Version/s:

Having a GameObject with multiple missing scripts are creating an incorrect number of editors for the Inspector. Instead of creating... Read more

0
votes
Fixed

Environment Lighting is not applied when loading a scene via SceneManage...

Shadows/Lights

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Oct 26, 2018

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Version/s: 2018.2.12f1

To reproduce: 1. Open user's attached project "ZapZap.zip" 2. In Project window, Assets/Scenes, duplicate "Scene 6" 3. Add the newly... Read more

0
votes
Fixed

Swapping texture on material at runtime results in missing texture

Graphics - General

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Oct 26, 2018

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Version/s: 2018.3.0b6, 2018.3.0b8

Repro steps: 1. Open the project without deleting the Library folder 2. Observe Swap_Tex component on neko:body object -> 2 missing ... Read more

0
votes
Won't Fix

[IL2CPP] Certain LINQ query operation return null

IL2CPP

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Oct 26, 2018

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Version/s: 2017.4.12f1, 2018.1.1f1, 2018.1.9f2, 2018.2.16f1, 2018.3.0b9, 2019.1.0a8

Steps to reproduce: 1. Download attached project 2. Build a "scene" for the Standalone platform 3. Launch player Expected results:... Read more

0
votes
Fixed

Behaviour.IsActiveAndEnabled returns true when used on a script-disabled...

Animation

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Oct 26, 2018

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Version/s: 2017.4.0f1, 2018.1.0a1, 2018.2.0a1, 2018.2.11f1, 2018.3.0a1, 2019.1.0a1

How to reproduce: 1. Download, extract and open user's attached project (LegacyAnimationEnabledBug.zip) 2. Open 'SampleScene' 3. Ent... Read more

0
votes
Fixed

Unhandled null reference exception in il2cpp.exe preventing UWP build

Universal Windows Platform

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Oct 25, 2018

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Version/s: 2018.3.0b1

When building a specific Unity project for UWP, IL2CPP fails with a Null Reference exception (see below for error details and stackt... Read more

0
votes
Duplicate

iPhone XS Crash When Spawning C++ Thread

iOS

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Oct 25, 2018

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Version/s:

Steps to reproduce: - Export a unity project to iPhone - Create a C++ thread as such and wait for it to finish executing - Crash on ... Read more

0
votes
Fixed

EditMode test cases that use an invalid TestCaseAttribute fail silently ...

Unity Test Runner

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Oct 25, 2018

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Version/s: 2018.2.0a4, 2018.2.6f1

To reproduce: 1. Download the attached project "TestCaseAttribute.zip" and open in Unity 2. Open Test Runner window 3. Select the E... Read more

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