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Fixed in 2018.3.X

Votes

0

Found in

2018.3.0b6

2018.3.0b8

Issue ID

1094635

Regression

Yes

Swapping texture on material at runtime results in missing texture

Graphics - General

-

Repro steps:
1. Open the project without deleting the Library folder
2. Observe Swap_Tex component on neko:body object
-> 2 missing textures

3. Close Unity, delete Library folder
4. Open the project again
5. Observe Swap_Tex component on neko:body object
-> the 2 slots are assigned with textures

Reproduced with: 2018.3.0b6, 2018.3.0b8, 2019.1.0a7 (trunk)
Regressed in 2018.3.0b6
Not reproduced with: 2018.3.0b5, 2018.2.13f1

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