Search Issue Tracker
Created asset in the Project window is not in the edit mode any longer (...
Steps to reproduce: 1) Open Unity Hub and create a new 3D template project2) In the Project window, right-click the mouse button and... Read more
[UI Elements] ObjectField type is not recognized when it is set in UXML
Repro steps:1. Open user attached project2. In the Resources folder, open the "TestTemplate.uxml" file and change line 18 to "<ui... Read more
Editor fails to open a project with no feedback when there is no disk in...
Repro steps:1. Set up a Vagrant Windows 10 Virtual Box2. Create a shared folder, accessible by both the host and the guest machine3.... Read more
TreeView background is not Rendered when rows have uneven heights
Steps to reproduce:1. Open user's attached project "MarineMuseum.DeBrug.zip"2. In the Top menu go to Window > IJsfontein > Loc... Read more
[Tiny] Project build fails when using package version 0.16.1
Workaround: Downgrading Tiny to version 0.15.3 Reproduction steps:1. Create a new project2. Import Project Tiny 0.16.1 package3. Try... Read more
Header overlaps text field below when it is inside script Component
How to reproduce:1. Open attached project ("proj.zip") and open SampleScene2. Select "test" GameObject3. Open Inspector window Expec... Read more
Editor layout becomes completely black when resizing Texture2D.whiteTexture
To reproduce:1. Open attached project ("case_1180843.zip")2. Open "SampleScene" scene and press Play3. Observe Editor layout Expecte... Read more
[Scripting] GetComponentInParent has no override for getting inactive ob...
How to reproduce:1. Open attached project "GetComponentInParentBug_2.zip" and scene "SampleScene"2. In Hierarchy window, select and ... Read more
OnDemandRendering with reports RenderTexture Exception
Using the OnDemandRendering API commands such as OnDemandRendering.renderFrameInterval yields Exceptions in the console in Play Mode... Read more
[Linux] Create Asset context menu is created with a vertical offset when...
How to reproduce:1. Create or open any project2. Position Project window to the lower half of the Editor3. Click on the + just below... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved