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Fixed in 2018.3.X

Votes

0

Found in

2018.2.5f1

Issue ID

1074375

Regression

No

[Android] Application gets stuck on splash screen when building project to Android device with IL2CPP

IL2CPP

-

To reproduce:
1. Open attached project
2. Switch build target to Android
3. Go to the main menu > MENU_OPTION -> Builds -> Show Build Window
4. Click on the BUTTON_NAME button to start the build process
5. The resulting APK will be built to: Desktop/UnityWorkspace/APK/APK_NAME.apk
6. Install the APK to an Android phone via ADB
7. Launch the game

Actual result: Game never loads past the splash screen
Expected result: Game should load past the splash screen

Reproduced with: 2018.2.1f1; 2018.2.5f1; 2018.2.8f1

Tested on: VLNQA00173, Xiaomi Redmi 6Pro (Redmi 6 Pro), Android 8.1.0, CPU: Snapdragon 625 MSM8953, GPU: Adreno (TM) 506

Note: Can't build in older versions because of Remote settings plugin error.
Note: Can't reproduce on newer versions, errors appear of not being able to install APK.
Note: Reproduced only on mac
Note: Only seems to happen when using IL2CPP. Mono works fine.

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