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Fixed in 2018.3.X
Votes
0
Found in
2018.2.5f1
Issue ID
1074375
Regression
No
[Android] Application gets stuck on splash screen when building project to Android device with IL2CPP
To reproduce:
1. Open attached project
2. Switch build target to Android
3. Go to the main menu > MENU_OPTION -> Builds -> Show Build Window
4. Click on the BUTTON_NAME button to start the build process
5. The resulting APK will be built to: Desktop/UnityWorkspace/APK/APK_NAME.apk
6. Install the APK to an Android phone via ADB
7. Launch the game
Actual result: Game never loads past the splash screen
Expected result: Game should load past the splash screen
Reproduced with: 2018.2.1f1; 2018.2.5f1; 2018.2.8f1
Tested on: VLNQA00173, Xiaomi Redmi 6Pro (Redmi 6 Pro), Android 8.1.0, CPU: Snapdragon 625 MSM8953, GPU: Adreno (TM) 506
Note: Can't build in older versions because of Remote settings plugin error.
Note: Can't reproduce on newer versions, errors appear of not being able to install APK.
Note: Reproduced only on mac
Note: Only seems to happen when using IL2CPP. Mono works fine.
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