Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.2.0a6
2018.2.5f1
Issue ID
1074485
Regression
Yes
Unity crashes on GUIStyle::DrawBackground when opening custom IMGUI Window
How to reproduce:
1. Make sure screen DPI is different than 100% (i.e. 200%)
2. Open the user-submitted project ("BugsReportLab.zip")
3. Go to "Window" -> "MMORPGTools" -> "Items"
4. Move the window to a screen with a DPI different than 100%
Expected result: The custom window is opened
Actual result: Unity crashes
Reproduced in: 2019.1.0a6, 2018.3.0b7, 2018.2.13f1, 2018.2.0a6
Not reproducible: 2018.2.0a5, 2018.1.9f2, 2017.4.14f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected
Add comment