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[VCS] "Version Control: Cannot set mode of files in offline mode" error ...
How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect it to Perforce3. Click "Work Offline"4. I... Read more
[Windows Mixed Reality] Spatial Mapping is not rendered in "Simulate in ...
Spatial Mapping is not rendered in "Simulate in Editor" mode Pre Conditions:- Universal Windows Platform needs to be downloaded- Swi... Read more
CullingGroup.QueryIndices only returns results for one camera
Steps to reproduce:1. Download attached project2. Open "TestCullingGroup" scene3. Enter play mode4. Check UI in Left corner Results:... Read more
[Universal RP][Android][GLES3] The scene is rendered too bright with GLE...
How to reproduce:1. Create a new ‘Universal RP Template’ project2. Set Graphics API to GLES3 and color space to Linear3. Observe the... Read more
[macOS] '$(Line)' External Script Editor Argument is passed as a filenam...
How to reproduce:1. Install MacVim2. Create a new Unity project3. Set MacVim as the External Script Editor4. Set the Args to "$(File... Read more
Memory Profiler snapshots don't open in preview-7 if taken in preview-6
Steps to Reproduce1. Take a Memory snapshot with the Memory Profiler package version 0.1.0-preview.6or take the attached snapshot fi... Read more
Mesh.AddBlendShapeFrame API produces broken blendshapes on Mesh assets a...
How to reproduce:1. Open attached Unity project2. Select CubeBlend in the Hierarchy window3. In the Inspector window, click "Link SM... Read more
'Open Scene Additive' option is enabled in context menu when right-click...
How to reproduce:1. Create and open a new project2. In the Project window expand the 'Packages' folder3. Right-click on one of the p... Read more
Unrelated asset from Asset Store is shown when searching in the Project ...
Repro steps:1. Open user attached project2. In the Project window, click on the search bar and type "Anti-Cheat Toolkit"3. Set Searc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved