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1
votes
Duplicate

[UWP][LWRP][IL2CPP][.NET 4.x] UWP build crashes on GetManagerFromContext...

Package: Scriptable Render Pipeline Lightweight

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Jul 29, 2018

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Version/s: 1.1.11, 2.0.6, 3.3.0

How to reproduce: 1. Create a new Unity project using "Lightweight RP" template 2. Open Build Settings window and switch platform to... Read more

0
votes
Fixed

UnsafeUtility.MemCpyStride's argument sourceStride increments the destin...

Scripting

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Jul 28, 2018

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Version/s: 2018.2.0f2

Repro steps: 1. Open QA attached project "repro_1065126" 2. Enter Play Mode 3. Observe the Console Expected: The 4th argument of Me... Read more

0
votes
Fixed

Unity Crashes when loading a specific project

uGUI

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Jul 28, 2018

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Version/s: 2017.3.0f3

How to reproduce: 1. Try openning user-submitted project (Deliver.zip) Expected result: Unity loads the project Actual result: Unit... Read more

1
votes
Won't Fix

Objects with scripts that have an icon cause selection to flicker when r...

Scene/Game View

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Jul 28, 2018

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Version/s: 2018.2.0f2

How to reproduce: 1. Create a new C# script. 2. Select it in the project view and assign an icon to it in the inspector 3. Create a ... Read more

0
votes
Fixed

Trail renderer starting position is incorrect with OpenGLES2 on Mali dev...

Mobile

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Jul 28, 2018

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Version/s: 2018.3.0a6

To reproduce: 1. Open attached project; 2. Open "21_TrailRenderer" scene; 3. Change Graphics API to OpenGLES2; 4. Build and run on A... Read more

0
votes
By Design

Flickering Noise Particles with OpenGLES2 on some Android devices

Mobile

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Jul 28, 2018

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Version/s: 2018.3.0a6

To reproduce: 1. Open [Particles]FTP project from Collab (smaller version of project in progress); 2. Open "08_NoiseModule" scene; 3... Read more

0
votes
By Design

Spot and point lights are missing or rendered incorrectly on OpenGLES3 a...

Mobile

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Jul 28, 2018

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Version/s: 2018.3.0a6

To reproduce: 1. Open [Particles]FTP project from the Collab (smaller project version in progress); 2. Open "18_LightsModule" scene... Read more

0
votes
Won't Fix

Bloom takes no effect on Particles with Standard Surface shader on Mobile

Post Processing

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Jul 28, 2018

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Version/s: 2018.3.0a6

To reproduce: 1. Open attached project; 2. Open "test" scene; 3. Enter Play mode, check particles; 4. Build and run on mobile devic... Read more

0
votes
By Design

[iOS] Shadows of a sphere are not drawn on game object with Standard (Sp...

Mobile

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Jul 28, 2018

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Version/s: 2018.3.0a6

To reproduce: 1. Open attached project; 2. Open "test" scene; 3. Change Graphics API to OpenGLES2; 4. Build and run on iOS devices.... Read more

0
votes
Won't Fix

[iOS][PostProcessing] Black artifacts appear when using Post Processing

Mobile

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Jul 28, 2018

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Version/s: 2018.3.0a6

To reproduce: 1. Import Shader calibration project from the Asset Store 2. Open CalibrationScene and make sure that each object und... Read more

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