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[VCS] Local folders show "Submit" in their Inspector VCS bar instead of ...
How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect it to Perforce and uncheck "Automatically... Read more
Target Platform resets to Current Platform when Hub is restarted
Repro steps:1. In the Hub, set the Target Platform of your project2. Open the project and close it when it loads fully3. Open Unity ... Read more
Area Light Gizmo becomes stretched when changed in 2D mode
Reproduction steps:1. Open the attached project named Case_11829112. Select the Area Light in the Hierarchy3. Drag the middle point ... Read more
Undo.RecordObject creates an undo entry, but no changes are recorded to ...
To reproduce:1) Open the attached project and scene2) Open ScriptableObjects/MyScriptableObject.asset in Notepad++ or a similar app ... Read more
[ProBuilder] InvalidCastException is thrown when ProBuilder package is r...
Reinstalling the "ProBuilder" package from "Package Manager" throws InvalidCastException error, Refer attached video. Steps to repro... Read more
AssetBundle Browser's column width is not saved after exiting the window
How to reproduce:1. Open the attached "19.3 Packages.zip" Project2. Open the Window > Asset Bundle Browser3. Drag on the edges to... Read more
Search field in AssetBundles window shows reset button when text is not ...
How to reproduce:1. Open attached project2. Open AssetBundles window (Window->AssetBundle Browser) Expected result: Reset button ... Read more
Refresh Button's icon in Asset Bundle Browser is pixelated when changing...
How to reproduce:1. Open the attached "19.3 Packages.zip" Project2. Set UI Scaling to 125% in Preferences > UI Scaling and restar... Read more
EditorApplication.projectWindowItemOnGUI should also return the targeted...
projectWindowItemOnGUI does not allow identifying sub-assets, so for example you can't customize project view rendering of a Mesh pa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed