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SerializeReference crash when using a generics serialization
To reproduce:1. Open attached project ("case_1185214.zip")2. Select "GameObject" Game Object from Hierarchy3. Attach"CrashMe" script... Read more
[Profiler] When all charts are closed, reopening the Profiler Window wil...
Steps to Reproduce:1. Open ProfilerWindow2. Close all charts3. Observe the details pane (bottom half) is empty4. Close and reopen th... Read more
Launching Cluster Demo project freezes or crashes when launched as a Clu...
Reproduction steps:1. Open the attached project named Case_11851952. Build the project3. Launch the build using the attached .bat fi... Read more
[Deployment Management] Editor crashes on creating a build with custom I...
Editor crashes on creating a build when default Icon is assigned. Steps to repro:1. Open the attached project.2. File > Build Set... Read more
Impossible to change XR manager's loader after losing previous loader's ...
How to reproduce:1. Open user's attached project2. Open players settings and navigate to "XR Plugin Manager"3. Try adding a differen... Read more
Raycast will ignore a set up LayerMask when and Object with such Layer h...
Steps to reproduce:1. Open user's attached project2. Open SampleScene3. Enter Play mode4. Press "Space" key5. Notice the console mes... Read more
CustomPropertyDrawer layout doesn't match the size of a property when ty...
To reproduce:1. Open attached project ("case_1185181.zip")2. In Hierarchy select "Test" Game Object3. In the Inspector window observ... Read more
GUIContent with Texture does not follow GUILayout.Width style
How to reproduce:1. Open the user's project2. Open Tools > Example Expected result: "Test 1" and "Test 2" Width is 150Actual resu... Read more
[VCS] Opening or clicking Refresh in VersionControl window should save a...
Doing an edit of an asset, then opening Version Control window doesn’t automatically save assets to disk before showing the UI. Maki... Read more
[VCS] Option to do RevertUnchanged on each Submit ("revertunchanged" in p4)
In many cases files are checked out without actual changes to them happening.Perforce and P4V default to "submitunchanged", i.e. eve... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor