Search Issue Tracker
Duplicate
Votes
0
Found in
2018.1.9f1
Issue ID
1065923
Regression
No
[iOS] Built project crashes in "il2cpp System::Net::Socket::ReceiveFrom_internal" while calling "socket.IOControl"
Reproduction steps:
1. Open the attached project "UDPSocketRepro.zip";
2. Make a build for iOS;
3. Run the built project on any iOS device.
Actual results: the project crashes while starting.
Reproduced on: 2017.2.3p3, 2017.4.8f1, 2018.1.9f1, 2018.2.2f1, 2018.3.0a7.
Tested with iPhone 6s (iOS 11.0), iPhone 6 (iOS 10.3.3), iPhone SE (iOS 9.3).
Crashes only with .NET 4.x, does not crash with .NET 3.x
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Label” name in Sprite Library Editor window lacks character limit causing long names go under the Object Field
- Preview image (screenshot) is not available after capturing snapshot in Memory Profiler
- Crash on UNITY_FT_Stream_ReadAt when changing TMPro properties after unloading an AssetBundle
- Particles spawn at the same position when using raw byte address buffer in VFX Graph
- Decal Shader Graph - Custom vertex interpolators are always 0
This is a duplicate of issue #1058590