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[Scene Tooling] Wrong selection tool used if swapping between 2D/3D view...
If you swap between 2D and 3D while using a component tool e.g. editing a collider, the next time you select a gameobject then the w... Read more
Collab history text disappears with 4+ Commits on MAC
To Reproduce:0 - Use a MAC1 - Open a new unity project2 - Start unity collab3 - Select an organisation4 - Make a cube and save the s... Read more
Depth buffer rendering skybox incorrectly
How to reproduce:1. Open the attached project2. Open the "SetMatrixArrayBug.unity" scene3. Check how Quad is rendered in the Game vi... Read more
Timeline styling breaks upon entering/exiting play mode
Steps to reproduce:1. Open attached project2. Open SimpleAnim scene3. Select "Timeline" object and open Timeline window4. Go into/ou... Read more
[LWRP][MacOS] Game View is overlayed by background color when Background...
How to reproduce:1. Create a new LWRP project2. Right-click mouse in Project Browser > Create > Rendering > Lightweight Ren... Read more
Timeline Track group name overflows to track
Steps to reproduce:1. Open new project2. Add Timeline (Playable Director) to a gameobject3. In Timeline window Add a Track Group4. R... Read more
CommandBuffer on AfterLighting is not executed in a player
How to reproduce:1. Open attached Unity project2. Enter the play mode3. Notice four colored point lights are rendered4. Build and ru... Read more
Multiplayer HLAPI ArgumentException errors when updating project.
When updating a project from 2018.4 to 2019.3.0b3 the console contains the error: ArgumentException: Invalid Path. It seems to be re... Read more
[OpenGL ES 2.0][WebGL 1.0] GLSL Integer binary arithmetic emulation (op_...
How to reproduce:1. Open the attached project ("case_1183467-UnityOutlineShader-skeleton_-_U2018.4.zip")2. Open the repro scene ("Ma... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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