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[Android] Camera view freezes on canvas and mask group when using cardboard
To reproduce: 1. Open attached project 2. Build and run on the Android device with a non-development build 3. Notice that camera fre... Read more
Button has a wrong interactable zone at the top when trying to press it
How to reproduce: 1. Open user's project 2. Press Play 3. Try to slowly highlight the "Button" button by hovering on it, coming from... Read more
Save on scene changed popup crashes Unity
Save on scene has changed popup crashes Unity. 1. What happened Selecting "Dont Save" or "Save" in the "Scene has changed" pop-up m... Read more
[2D] [Tilemap] Warnings appear when adjusting Tilemap Cell Gap values
[2D] [Tilemap] Warnings appear when adjusting Isometric Tilemap Cell Gap values Steps to Repro: 1. download attached project and o... Read more
Shader reference from Scene Asset Bundle is different from one obtained ...
Steps to reproduce: 1. Open user-submitted project "DecalAssetBundle.zip" 2. Load Scene Scenes\Example 3. Check out the plane and th... Read more
[Android] Orientation not calibrating correctly when flipping device in ...
Reproduction steps: 1) Download and open user's attached project 2) Build and run on an Android device 3) Make sure to hold the devi... Read more
UWP CPP projects report not having a splash screen set which fails deplo...
1. open attached project 2. build project to UWP - IL2CPP 3. Deploy the project to Hololens DEP8000 : Unexpected deployment failure... Read more
[Android 9] GL_INVALID_OPERATION thrown when texture.ReadPixels is called
Steps to reproduce: 1. Open QA attached project* 2. Build and run on Android 9 device 3. Press 'Take Photo' -- "OPENGL NATIVE PLUG-I... Read more
[Android] Gradle build system does not escape backslash character on Key...
Reproduction steps: 1) Open any project or create a new one 2) Set up keystore. Note: Keystore alias password must contain backslash... Read more
[Android] Texture being misread in follow up blit on Adreno 630 when bli...
To reproduce: 1. Open user's attached project 2. Build for Android 3. Observe the build on mobile device with Adreno 630 Expected: ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][Vulkan] Crash on /system/lib/libandroid.so (ANativeWindow_setBuffersGeometry+4) when the Vulkan Graphics API is used
- Event handlers are preventing operations when trying to copy or paste HTML text in the WebGL Player
- [macOS] Crash on __pthread_kill when Exporting a Package while another export is in progress
- Crash on TransformAccessDestroyCallback when removing a URP Decal Projector component from a parent GameObject that had a URP Decal Projector child GameObject
- An added component is being removed form the prefab when reimporting the prefab