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Calling AssetBundle.LoadFromMemoryAsync doesn't load bundles if calling ...
How to reproduce:1. Open Unity project, attached to the user's email2. Load InitialScene scene3. Press Build -> Build Win64 in th... Read more
[2D][Animation + PSD Importer] Root bone and bone list references disapp...
After adding bones to a 2D character for skeletal animation, exiting and reloading the program changes the Root Bone to a missing tr... Read more
[Linux] [Packman] Package Manager UI will sometimes freeze indefinitely ...
[Linux] [Packman] Package Manager UI will sometimes freeze indefinitely after installing package on CentOS 7 Intermittently after in... Read more
input package throws warning at build time
-e: see title, will trip people running warnings-as-errors -repro:--open input project or add input package to empty project--make a... Read more
[IL2CPP] Build fails if trying to assign a default value to a function's...
How to reproduce:1. Open the attached project2. Build the project with "IL2CPP" Backend Actual result: The build fails.Expected resu... Read more
[2D] Type selection drop-down of "Sprite Editor Window" text gets clipped
Text gets clipped from the type selection drop-down, under Sprite Editor window Step to Reproduce:1. Create a new project with 2D Te... Read more
Crashes on CachedReader::InitRead when reimporting a corrupted Prefab
How to reproduce:1. Open attached Unity project2. Reimport Assets/Water_Splashes/Prefabs/BigSplash_Size_B.prefab Reproducible with: ... Read more
[Plastic SCM] Trying to lock a file through its Inspector throws an erro...
How to reproduce:1. Create a new project in your prefered Plastic workspace2. Open it and connect it to Plastic3. Create a new scrip... Read more
Attempting to create a zero length compute buffer is thrown after upgrad...
To reproduce:1. Create a new project with Universal RP template;2. Upgrade Universal RP package to 7.1.1 (latest SRP master);3. Obse... Read more
[Package Manager] User's registered assets are not displayed when "My as...
"OverflowException" is thrown and user's registered assets are not displayed when "My assets" dropdown is selected in Package manage... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera