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0
votes
Fixed

[macOS] Sprites are rendered with graphical artifacts when Metal Editor ...

2D

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Sep 16, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.9f1, 2019.1.0a1

To reproduce: 1. Download attached "TextureIssueTest Project.zip" project and open in Unity2. Open "TextureIssueTest" scene3. Enter ... Read more

1
votes
Won't Fix

[Oculus Quest][Oculus Go] Using Single Pass results in a black screen wi...

XR SDK

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Sep 16, 2019

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Version/s: 2019.3.0b2, 2019.3.0b3

Repro steps:1. Open initial attached project "Water"2. Build and run on Oculus Quest/Go Actual: Black screen appears after launching... Read more

0
votes
Fixed

Recorder's window dropdown arrow overlays 'Wildcard' label

Recorder

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Sep 16, 2019

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Version/s: 2019.3.0a6, 2019.3.0b3, 2020.1.0a1

How to reproduce:1. Open user's attached '19.3.b3.zip' project2. Open Window > General > Recorder > Recorder Window3. Selec... Read more

0
votes
Fixed

[LWRP] Unity crashes on UnityEditor.Handles.Internal_DrawCameraWithGrid ...

Package: SRP Lightweight Template

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Sep 16, 2019

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Version/s: 6.5.2, 7.1.1

How to reproduce:1. Open the attached project in Google Drive2. Open Scenes > Main Scene Expected result: Unity does not crash Re... Read more

0
votes
Fixed

Manually updating scriptable object asset file causes Unity to fail upda...

Asset - Database

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Sep 16, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.9f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the "696660.zip" project2. Make sure "Auto Refresh" is turned off3. Open the Data.asset in text editing sof... Read more

0
votes
Fixed

[Mac] Crash on __pthread_kill when Skinned Mesh Renderer is used with C...

MacOS

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Sep 16, 2019

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Version/s: 2019.3.0b2, 2019.3.0b3, 2020.1.0a5

How to reproduce:1. Open attached project2. Open SampleScene3. Select arrisa model Crash on Mac reproducible with: 2019.3.0b2, 2019.... Read more

0
votes
By Design

ComputeBufferType.Constant is incompatible with ComputeShader

Shaders

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Sep 16, 2019

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Version/s: 2019.2, 2019.2.0f1, 2019.3, 2020.1

How to reproduce:1. Open the attached project ("case_1184416-ComputeCBufferBug") using the EnvIronman VM (optional) (more informatio... Read more

0
votes
Fixed

[WebGL] Multiple Camera Viewports in fullscreen mode are rendered differ...

WebGL

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Sep 15, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.9f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached project ("case_1184385-WebGlViewportsBug.zip")2. Switch the targeted platform to WebGL3. Open ... Read more

1
votes
Postponed

[URP] [LWRP] Multiple Spotlights affect each other's shadows when close ...

Package: Scriptable Render Pipeline Universal

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Sep 15, 2019

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Version/s: 4.1.0

Reproduction steps:1. Open project in "URP2020.1.0a9Repro.zip"2. Open "SampleScene.unity"3. There are 2 Spotlights "SPLBlue" and "SP... Read more

0
votes
Fixed

Scene view is gray, raises errors after adding HD Raytracing Environment...

Package: Scriptable Render Pipeline HD

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Sep 15, 2019

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Version/s:

How to reproduce:1. Open the "raytracing_error" Scene in the attached "Unity_DXR_Test-master.zip" Project2. Attach "HD Raytracing En... Read more

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