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[macOS] Sprites are rendered with graphical artifacts when Metal Editor ...
To reproduce: 1. Download attached "TextureIssueTest Project.zip" project and open in Unity2. Open "TextureIssueTest" scene3. Enter ... Read more
[Oculus Quest][Oculus Go] Using Single Pass results in a black screen wi...
Repro steps:1. Open initial attached project "Water"2. Build and run on Oculus Quest/Go Actual: Black screen appears after launching... Read more
Recorder's window dropdown arrow overlays 'Wildcard' label
How to reproduce:1. Open user's attached '19.3.b3.zip' project2. Open Window > General > Recorder > Recorder Window3. Selec... Read more
[LWRP] Unity crashes on UnityEditor.Handles.Internal_DrawCameraWithGrid ...
How to reproduce:1. Open the attached project in Google Drive2. Open Scenes > Main Scene Expected result: Unity does not crash Re... Read more
Manually updating scriptable object asset file causes Unity to fail upda...
How to reproduce:1. Open the "696660.zip" project2. Make sure "Auto Refresh" is turned off3. Open the Data.asset in text editing sof... Read more
[Mac] Crash on __pthread_kill when Skinned Mesh Renderer is used with C...
How to reproduce:1. Open attached project2. Open SampleScene3. Select arrisa model Crash on Mac reproducible with: 2019.3.0b2, 2019.... Read more
ComputeBufferType.Constant is incompatible with ComputeShader
How to reproduce:1. Open the attached project ("case_1184416-ComputeCBufferBug") using the EnvIronman VM (optional) (more informatio... Read more
[WebGL] Multiple Camera Viewports in fullscreen mode are rendered differ...
How to reproduce:1. Open the attached project ("case_1184385-WebGlViewportsBug.zip")2. Switch the targeted platform to WebGL3. Open ... Read more
[URP] [LWRP] Multiple Spotlights affect each other's shadows when close ...
Reproduction steps:1. Open project in "URP2020.1.0a9Repro.zip"2. Open "SampleScene.unity"3. There are 2 Spotlights "SPLBlue" and "SP... Read more
Scene view is gray, raises errors after adding HD Raytracing Environment...
How to reproduce:1. Open the "raytracing_error" Scene in the attached "Unity_DXR_Test-master.zip" Project2. Attach "HD Raytracing En... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved