Search Issue Tracker
Active
Votes
0
Found in
2017.4.0f1
2017.4.30f1
Issue ID
1174963
Regression
No
[Old-Prefab System] Prefab child transform position gets an offset when applying prefab changes
How to reproduce:
1. Open the attached project ("case_1174963-PrefabBugTest") using the EnvIronman VM (optional) (more information in Edit)
2. Drag the "TestPrefab" prefab to the scene
3. Set its transform position to any value (different to default)
4. Add two more instances of the same prefab in the scene
5. Set one of the newly added prefab instances to be a child of another newly added prefab instance
6. Click on the parent prefab and apply changes
7. Inspect the original prefab's newly created child transform position
Expected results: Transform position matches other prefab's position
Actual results: Transform position has an offset
Reproducible with: 2017.4.31f1
Couldn't test with 2018.4 and above as they are using the new prefab system
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Performance Regression] AnimatorEditorTests Rebind Big Hierarchy 341 Transform
- [Performance Regression] LogTests DebugLogWarning has regressed in performance
- [Performance Regression] ClassListSelector_AddNewElements has regressed in performance
- [Performance Regression] UIElementsStyling: ClassListSelector_AddNewElements test has regressed
- [Performance Regression] UIElementsStyling NameSelector_AddNewElements has regressed from 18.4
Add comment