Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.3.X
Votes
0
Found in
2019.3.0a9
Issue ID
1174966
Regression
Yes
[CPU PLM] Progressive lightmapper produces artifacts in scenes containing a lot of indirect light
Steps to reproduce:
1. Download CornellBox project
2. Make sure that all lights in the Hierarchy panel are disabled
3. Make sure that CornellBox_FrontFace object is disabled
4. Navigate to the Lighting Settings window, and make sure that Skybox material is set to studio_03
5. Set Environment Lighting source to Skybox
6. Select Progressive CPU as the lightmapping backend
7. Bake the lighting
Notes:
- Reproduces in Unity versions 2019.3.0a9 and onwards
- Only affects the CPU lightmapper
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
Add comment