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[Shuriken] NullReferenceException is thrown on double-clicking positions...
NullReferenceException is thrown on double-clicking positons size index in the Line Renderer component. Steps to repro:1. Create a n... Read more
Scene does not zoom in or out when scrolling while holding right mouse b...
Repro steps:1. Open attached "case-1175207-repro.zip"2. Open "SampleScene"3. In the Scene view, right-click on the screen and scroll... Read more
[Android] Screen resolution is no longer being updated after calling Scr...
Resolution is no longer updated when adjusting screen split or changing device orientation To reproduce:1. Open attached project "Se... Read more
Visual Effect loaded from Asset Bundle is not playing
How to reproduce:1. Open the "VFXAB.zip" project2. Open the "SampleScene.unity" scene3. Build the Asset Bundles - AB > Builder4. ... Read more
Animation is flickering every time when a Playable is added During Play ...
Steps to reproduce:1. Open users attached project "'PlayableAnimatePhysicsTest.zip"2. Open "SampleScene"3. Enter Play mode4. Notice ... Read more
[ShaderGraph] Deleting A Group Node that contains a blackboard Property ...
Reproduced in SRP master of 8/7/19 (0c3b4b5888), 2019.3.0a12 Repro #1 (with my simple file):1) Open up DeleteMyNodes.ShaderGraph2) B... Read more
[WindowsMR] WMR package 3.0.3 missing DLL
1. What happened When we published 3.0.3 package, we missed a dependency DLL causing the remoting stuff to fail loading when targeti... Read more
[Linux] Undocked windows shift downward when starting to drag them
How to reproduce:1. Create or open any project2. Detach any window (for example Project window)3. Begin to drag it Expected result: ... Read more
NullReferenceException error related to Rider package, External Tools ta...
How to reproduce:1. Create any project2. Notice the exceptions in the log3. Open the External Tools tab in Preferences Expected resu... Read more
Crashes on D3D12ImmediateContext::BindTexture when changing position of ...
How to reproduce:1. Open attached project2. Open Timeline window3. Select any GameObject4. Create a playable file for it5. Drag that... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera