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0
votes
Fixed

[LWRP] "NullReference Exception" is thrown on creating Animation of Ligh...

Package: Scriptable Render Pipeline Lightweight

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Sep 16, 2019

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Version/s: 7.1.1

NullReference Exception is thrown on creating Animation of Light 2D Steps to Reproduce:1. Create a new Project2. Install Window >... Read more

0
votes
By Design

[iOS] Mobile Notifications cross-build produces an Xcode project that fa...

Package: Mobile Notifications

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Sep 16, 2019

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Version/s: preview.5 - 1.0.0

The Mobile Notification package executes a post-build Editor script that changes the Project file (iOSNotificationPostProcess). This... Read more

0
votes
Fixed

LoadAllAssets does not work the same way as its Async version LoadAllAss...

Asset Bundles

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Sep 16, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.5f1, 2019.3.0a1, 2020.1.0a1

In the example project, one of the examples loads a single Prefab (with a couple of gameObjects inside) from a single Asset Bundle. ... Read more

0
votes
By Design

[VCS] Various VCS actions are not greyed out in the VCS Context menu for...

Version Control

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Sep 16, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.1.0a4

How to reproduce:1. Create a new project in your preferred workspace2. Connect it to Perforce3. Create a new folder and submit it4. ... Read more

0
votes
Fixed

[Addressables] DontDestroyOnLoad() GameObjects lose their fields and re...

Package: Addressables

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Sep 16, 2019

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Version/s: 1.1.7

How to reproduce:1. Open the "Init" Scene in the user attached project2. Enter play mode3. When "TestScene" loads, click on "Test 1"... Read more

0
votes
By Design

[TextMeshPro] Reset Functionality doesn't work for Font Asset

Package: TextMeshPro

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Sep 16, 2019

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Version/s: 2.0.1

Reset Functionality doesn't work for Following Properties under Font Asset1)Face Info,2)Font Weights3) Fallback Font Assets4) Glyph ... Read more

0
votes
Fixed

[LWRP] Changing Light Type to Freeform after clicking on Reset throws mu...

Package: Scriptable Render Pipeline Lightweight

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Sep 16, 2019

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Version/s: 7.1.1

Changing Light Type to Freeform after clicking on Reset throws multiple "ArguementOutofRangeException" Steps to Reproduce:1. Create ... Read more

0
votes
Fixed

[IMGUI] Distorted text appears on the edge of the Objects Packing list i...

IMGUI

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Sep 16, 2019

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Version/s: 2019.3.0b4, 2020.1.0a4

Distorted Text appears on the edge of the Objects Packing list in sprite atlas. Steps to repro:1. Create a new project.2. Right-clic... Read more

0
votes
Fixed

Visual Effect Graph throws exception when "Select Asset", "Force Runtime...

Package: Visual Effect Graph

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Sep 16, 2019

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Version/s: 4.10.0, 7.1.1

How to reproduce:1. Open attached project "19.3.b3.zip"2. Open "Window" -> "Visual Effects" -> "Visual Effects Graph" window3.... Read more

5
votes
Fixed

[iOS] [GLES2] Stencil buffer doesn't work

OpenGL

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Sep 16, 2019

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Version/s: 2019.2, 2019.2.5f1, 2020.1

Reproduction steps:1. Open the attached project.2. Make sure Graphics API is set to OpenGLES2.3. Build and run it on an iOS device. ... Read more

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