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[LWRP] "NullReference Exception" is thrown on creating Animation of Ligh...
NullReference Exception is thrown on creating Animation of Light 2D Steps to Reproduce:1. Create a new Project2. Install Window >... Read more
[iOS] Mobile Notifications cross-build produces an Xcode project that fa...
The Mobile Notification package executes a post-build Editor script that changes the Project file (iOSNotificationPostProcess). This... Read more
LoadAllAssets does not work the same way as its Async version LoadAllAss...
In the example project, one of the examples loads a single Prefab (with a couple of gameObjects inside) from a single Asset Bundle. ... Read more
[VCS] Various VCS actions are not greyed out in the VCS Context menu for...
How to reproduce:1. Create a new project in your preferred workspace2. Connect it to Perforce3. Create a new folder and submit it4. ... Read more
[Addressables] DontDestroyOnLoad() GameObjects lose their fields and re...
How to reproduce:1. Open the "Init" Scene in the user attached project2. Enter play mode3. When "TestScene" loads, click on "Test 1"... Read more
[TextMeshPro] Reset Functionality doesn't work for Font Asset
Reset Functionality doesn't work for Following Properties under Font Asset1)Face Info,2)Font Weights3) Fallback Font Assets4) Glyph ... Read more
[LWRP] Changing Light Type to Freeform after clicking on Reset throws mu...
Changing Light Type to Freeform after clicking on Reset throws multiple "ArguementOutofRangeException" Steps to Reproduce:1. Create ... Read more
[IMGUI] Distorted text appears on the edge of the Objects Packing list i...
Distorted Text appears on the edge of the Objects Packing list in sprite atlas. Steps to repro:1. Create a new project.2. Right-clic... Read more
Visual Effect Graph throws exception when "Select Asset", "Force Runtime...
How to reproduce:1. Open attached project "19.3.b3.zip"2. Open "Window" -> "Visual Effects" -> "Visual Effects Graph" window3.... Read more
[iOS] [GLES2] Stencil buffer doesn't work
Reproduction steps:1. Open the attached project.2. Make sure Graphics API is set to OpenGLES2.3. Build and run it on an iOS device. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved