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0
votes
Fixed

[Vulkan] ComputeBuffer data is corrupted when ComputeBuffer.SetData is c...

Vulkan

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Sep 20, 2019

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Version/s: 2018.4, 2019.3.0b3, 2020.1

How to reproduce:1. Open the attached project "1185630.zip"2. Open the Test Scene3. Enter Play mode4. Press Add data button multiple... Read more

0
votes
Fixed

[Addressables] Paths for Assets marked as 'Addressable' do not update in...

Package: Addressables

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Sep 20, 2019

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Version/s: 1.1.9, 1.2.4

How to reproduce:1. Open user-submitted project (AddressablesPathUpdate)2. Open the Scenes folder and mark 'SampleScene' as 'Address... Read more

0
votes
Fixed

Sub Emitter particle's width is twice its height when Separate Axes in t...

Visual Effects - Legacy

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Sep 20, 2019

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Version/s: 2018.4.0f1, 2018.4.9f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached project "Any3D.zip"2. Load "SampleScene" scene3. Observe the particles in Game view Expected r... Read more

1
votes
Fixed

[URP][Tilemap][2D Lights] Tiles with no normal maps and "Sprite Lit Defa...

2D

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Sep 20, 2019

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Version/s: 2019.3.0a1, 2019.3.0b3, 2020.1.0a1

How to reproduce:1. Open attached project "TileMap_NormalMap_Bug.zip" and scene "SampleScene"2. Observe top white tiles having woodp... Read more

0
votes
Fixed

Animation does not play correctly when Optimized Game Object functionali...

Animation

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Sep 20, 2019

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Version/s: 2018.4.0f1, 2018.4.7f1

How to reproduce:1. Open attached project2. Open SampleScene3. Enter the Play Mode4. Check the face animation5. Delete the GameObjec... Read more

0
votes
Fixed

NullReferenceException is thrown when setting SerializedProperty.managed...

Scripting

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Sep 19, 2019

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Version/s: 2019.3.0b2, 2019.3.0b3, 2020.1.0a1

How to reproduce:1. Open the "TestCase" in the user attached project2. In the "Test" GameObject Inspector Window, click on "Set refe... Read more

0
votes
Fixed

[macOS] Screen.currentResolution method returns incorrect screen resolution

MacOS

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Sep 19, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.1.0a5

How to reproduce:1. Open user's attached 'screenresolution.zip' project2. Maximize Editor window3. Screen -> Log current Resoluti... Read more

22
votes
Fixed

[Android] Input.GetKey returns false when S-Pen is being used on Samsung...

Mobile

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Sep 19, 2019

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Version/s: 2017.4.33f1, 2019.2.6f1

To reproduce:1. Open attached project2. Build to Samsung device with S-Pen3. Use the Pen on the mobile screen Actual result: The pen... Read more

7
votes
Duplicate

Prefab instances lose reference when a library is deleted and scripts us...

Scene Management

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Sep 19, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.5f1, 2019.3.0a1, 2020.1.0a1

To reproduce:1. Extract attached project ("case_1185524.zip")2. Delete Library folder and move Scripts folder out of Assets3. Open p... Read more

0
votes
Won't Fix

[Main] Particles using mesh shape emission don't emit if the start color...

Visual Effects - Legacy

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Sep 19, 2019

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Version/s: 2019.3.0b4

Repro steps:1. Create a new particle system2. Set the emission shape to mesh and assign a default cube3. Change the start color's al... Read more

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