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4
votes
Fixed

"AssetDatabase.Refresh()" performance regression in big projects, takes ...

Asset - Database

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Aug 28, 2019

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Version/s: 2018.4, 2019.1, 2019.2, 2019.2.2f1, 2019.3, 2020.1

Reproduction steps:1. Open "PipeToConsole.zip" project2. Open the Profiler (Profile Editor)3. Search for "AssetDatabase.Refresh" in ... Read more

0
votes
Fixed

[Profiler] Show calls and Show Related object window doesn't open when p...

Profiling

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Aug 28, 2019

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Version/s: 2019.3.0a9, 2019.3.0b1

Unable to shuffle between Show calls, Show Related object and no details window if Player loop dropdown is open.Player loop dropdown... Read more

0
votes
Fixed

[VCS] CinemachineBrain nullref exceptions when creating Custom Blend Scr...

Package: Cinemachine

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Aug 28, 2019

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Version/s: 2018.4.0f1, 2018.4.4f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Extract the user project ("CinemachineNullBrain.zip") to Perforce's workspace and open it2. Connect it to Perfor... Read more

0
votes
Duplicate

Currently loaded Scene's mesh is replaced to batched mesh when 'LoadScen...

Graphics - General

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Aug 28, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Open user's attached 'StaticBatchingAdditiveSceneIssue-2019.3.zip' project2. Open 'SampleScene1' Scene3. Enter P... Read more

0
votes
Fixed

[Graphics, Particles] Normals and Tangents in Particle System are incorr...

Visual Effects - Legacy

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Aug 28, 2019

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Version/s: 2018.3.12f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open attached project "Normals.zip" and scene "NormalBugTest"2. Observe all the objects Expected and actual resu... Read more

0
votes
Fixed

Multiple errors occur when AssemblyReference is deleted while .asmdef fi...

Scripting

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Aug 28, 2019

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Version/s: 2019.2.0a7, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

To reproduce:1. Create a new project2. In the Project window create Assembly Definition and Assembly Definition Reference3. Delete A... Read more

5
votes
Fixed

[Terrain][URP] Brush tool doesn't paint holes

Package: Scriptable Render Pipeline Universal

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Aug 28, 2019

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Version/s: 2019.3.0a3, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Open user's attached 'Unity2019Testing.zip' project2. Open 'test' Scene3. Select 'Terrain' in the Hierarchy4. Se... Read more

0
votes
By Design

[SBP] Changes made in IProcessSceneWithReport callback during Calculate ...

Package: Scriptable BuildPipeline

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Aug 28, 2019

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Version/s: 1.0.1, 1.5.2

How to reproduce:1. Open the attached project ("case_1179801-IProcessSceneWithReportAssetBundleIssue.zip")2. Build asset bundles (Te... Read more

0
votes
Fixed

'BV4 midphase only supported on Intel platforms' appears when exporting ...

Physics

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Aug 28, 2019

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Version/s: 2019.3.0b1

If any meshes were cooked during export, they won't work well runtime on Android because the wrong midphase type is selected (an uns... Read more

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