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"AssetDatabase.Refresh()" performance regression in big projects, takes ...
Reproduction steps:1. Open "PipeToConsole.zip" project2. Open the Profiler (Profile Editor)3. Search for "AssetDatabase.Refresh" in ... Read more
[Profiler] Show calls and Show Related object window doesn't open when p...
Unable to shuffle between Show calls, Show Related object and no details window if Player loop dropdown is open.Player loop dropdown... Read more
[VCS] CinemachineBrain nullref exceptions when creating Custom Blend Scr...
How to reproduce:1. Extract the user project ("CinemachineNullBrain.zip") to Perforce's workspace and open it2. Connect it to Perfor... Read more
Currently loaded Scene's mesh is replaced to batched mesh when 'LoadScen...
How to reproduce:1. Open user's attached 'StaticBatchingAdditiveSceneIssue-2019.3.zip' project2. Open 'SampleScene1' Scene3. Enter P... Read more
[Graphics, Particles] Normals and Tangents in Particle System are incorr...
How to reproduce:1. Open attached project "Normals.zip" and scene "NormalBugTest"2. Observe all the objects Expected and actual resu... Read more
Multiple errors occur when AssemblyReference is deleted while .asmdef fi...
To reproduce:1. Create a new project2. In the Project window create Assembly Definition and Assembly Definition Reference3. Delete A... Read more
[Terrain][URP] Brush tool doesn't paint holes
How to reproduce:1. Open user's attached 'Unity2019Testing.zip' project2. Open 'test' Scene3. Select 'Terrain' in the Hierarchy4. Se... Read more
[SBP] Changes made in IProcessSceneWithReport callback during Calculate ...
How to reproduce:1. Open the attached project ("case_1179801-IProcessSceneWithReportAssetBundleIssue.zip")2. Build asset bundles (Te... Read more
'BV4 midphase only supported on Intel platforms' appears when exporting ...
If any meshes were cooked during export, they won't work well runtime on Android because the wrong midphase type is selected (an uns... Read more
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