Search Issue Tracker
The Editor does not display the .txt file in the Inspector window when n...
How to reproduce: 1. Open the attached project 2. Go to Project window -> Assets folder 3. Select the text files and preview them in... Read more
Performance regression in asset import times
An asset package from the asset store (https://assetstore.unity.com/packages/3d/characters/animals/low-poly-animated-dinosaurs-11031... Read more
[GearVR][Android][XR] Oculus plugin is not loaded when using ARM64 as ta...
How to reproduce: 1. Open attached "OculusInitialization" project 2. Build & Run project (all the configuration is already done in... Read more
RectInt.Contains doesn't consider RectInt's width and height being negative
Repro steps: 1. Open QA attached project "repro_1079566" 2. Open scene "0" 3. Enter Play Mode and observe the Console Expected: Con... Read more
[Timeline] 'Find Source Asset' option is disabled on Playable Track time...
To reproduce: 1. Open project 2. Open Timeline window 3. Select New Timeline asset in the project window 4. Right click on TestClip,... Read more
Unity crashes on std::_Tree<std::_Tmap_traits<core::basic_string<char,co...
How to reproduce: 1. Open user's attached project "Assets.zip" 2. Rightclick on Assets folder and choose "reimport" -- Unity crashes... Read more
[Mobile] Crash in GetEventType() at IMGUIUtils.cpp when selecting an inp...
Reproduction steps: 1. Open the attached project. 2. Build and run it on an iOS or an Android device with il2cpp. 3.1. If asked to s... Read more
PackedMemorySnapshot is missing information when .NET 4.x Scripting Runt...
How to reproduce: 1. Open user-submitted project (BugReport_PackedMemorySnapshot_NET4_Scripting_Runtime.zip) 2. Click "Mainmenu > Ed... Read more
[Linux] Web Window like Asset Store rarely "crashes" after closing Editor
To reproduce: 1) Create a new project 2) Open Asset Store window Rarely, when closing Unity with Asset Store window visible, Editor... Read more
Crash on AudioSource::Stop when exiting Play mode
How to reproduce: 1. Open the "audiocrash.zip" project 2. Open the "testEffect.unity" scene 3. Enter Play mode 4. Exit Play mode 5. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Masks affect Sprite Renderers outside their range when a Light2D is present with specific Target Sorting Layers selected
- URP Lens Flare is rendered in the wrong position when Render Graph Compatibility Mode is enabled and Render Scaling is not 0
- Editor crashes on DrvPresentBuffers when loading RenderDoc while using OpenGLES 3.0 or OpenGLES 2.0 Graphics API
- [Test Runner] Incorrect name under Window > Panel after project restart
- [iOS] Crash when using fallback fonts created at runtime