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0
votes
Fixed

[Input System] Compile errors when using C# keywords as action names

Package: Input System

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Oct 08, 2019

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Version/s: 1.0-preview

When using "Generate C# Class" on an .inputaction asset, giving an action a name that is also a C# keyword will lead to a compile er... Read more

20
votes
Fixed

[InputSystem] Error when vJoy is installed

Package: Input System

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Oct 08, 2019

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Version/s: 1.0-preview

Platform: Windows Repro: 1. Install vJoy (http://vjoystick.sourceforge.net/site/)2. Launch Unity3. Observe error in console. ```Coul... Read more

0
votes
Fixed

Secondary Unity instance writes EditorInstance.json when starting the Ed...

Scripting

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Oct 08, 2019

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Version/s: 2019.3.0a1, 2019.3.0b6, 2020.1.0a1

Steps to reproduce:1. Create an empty unity project.2. Create Material in Assets folder - This will spawn the worker process once yo... Read more

0
votes
Duplicate

Global Illumination Draw Modes in scene view don't display Generated Lig...

Scene/Game View

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Oct 08, 2019

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Version/s: 2018.3.0b1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b5, 2020.1.0a1

How to reproduce:1. Open attached project ("ReproLightmap.zip")2. Open SampleScene scene3. In the Scene window at the top-left corne... Read more

0
votes
Won't Fix

Addressable asset loading takes longer than loading them using Resources...

Package: Addressables

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Oct 08, 2019

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Version/s:

To reproduce:1. Open the QA's attached project2. Play in Editor3. Build and Run on mobile or standalone Expected: Loading 1000 scrip... Read more

0
votes
Fixed

NullReferenceException errors are thrown when interacting with Input Sys...

Package: Input System

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Oct 08, 2019

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Version/s: 0.1.2, 1.0.0

How to reproduce:1. Create a new Unity project2. Import the Input System package3. Import the Quick Search package4. Open Edit > ... Read more

0
votes
Duplicate

[SerializeReference] Inspector shows the wrong editor for fields that us...

Scripting

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Oct 08, 2019

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Version/s: 2019.3

1) Add script InspectorBug.cs to project and attach to a GameObject 2) Notice that the editor is different. The [SerializeReference]... Read more

1
votes
Fixed

TMP_UpdateManager.OnCameraPreCull() is called on game objects when Canva...

Package: TextMeshPro

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Oct 08, 2019

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Version/s: 2.0.1

How to reproduce:1. Open attached project ("TMPro-Culling-Repro.zip")2. Open SampleScene scene3. Open Profiler window (Window->An... Read more

1
votes
Fixed

[XR][OpenVR][WMR] HMD's trackingState does not change when the device lo...

XR SDK

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Oct 08, 2019

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Version/s: 2019.2, 2019.2.8f1, 2020.1

How to reproduce:1. Open the attached "TrackingStateBug.zip" project2. Enter Play mode3. Inspect the Console and notice the device's... Read more

1
votes
Fixed

[XR][WMR] Only skybox is rendered when "Shared Depth Buffer" is disabled

Package: Windows XR Plugin

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Oct 08, 2019

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Version/s: preview.1 - 2.0.3

How to reproduce:1. Open the attached "XR_WMR_Skybox.zip" project2. Open scene "SampleScene"3. Plug-in a WMR device and enter Play m... Read more

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