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[Backend] "Disconnecting is no longer implemented" error appears while d...
Steps: 1. Add Canvas to the hierarchy 2. Add Text UI element ad a child of canvas 3. Add Horizontal Layout Group on Canvas 4. Make a... Read more
MeshTopology.Quads generates a draw call that uses 3 point patches inste...
According to Unity Documentation (https://docs.unity3d.com/ScriptReference/MeshTopology.Quads.html), MeshTopology.Quads should gener... Read more
When editing an object name in the hierarchy window, it is impossible to...
How to reproduce: 1. Create a new Unity project 2. Select any GameObject in the Hierarchy window 3. Right-click it and select rename... Read more
[Regression][Beta 1] Canvas element transform becomes NaN when importing...
[Regression] Canvas element transform becomes NaN Steps to reproduce: 1. Open attached project 2. Inspect transforms of canvas elem... Read more
[Backend][Improved Prefabs] Reference to prefab asset is lost during imp...
Build regression (issue was fixed before) Steps: 1. Import attached "FirstItemIssue" unitypackage 2. Open "ForTest" scene 3. Select... Read more
[Android][iOS] Static Combined Meshes don't compress odd dimension verte...
Steps to reproduce: 1. Open user attached project 2. Use the Bundle -> Output option 3. Use WebExtract and binary2text utilities on ... Read more
Prefab's AssetBundle dependency fails to update after changing assetBund...
How to reproduce: 1. Download and open user's attached repro project "ABTest.zip" 2. In the project open a scene called "Main", then... Read more
Crash in UNITY_png_combine_row when using UrlTextureLoader multiple times
To reproduce: 1. Open attached project “zProject_541034.zip” 2. Open “Scene.unity” scene and build for iOS device 3. Deploy the proj... Read more
dragging touch gesture doesn't update the mouse position
-e: see title, the pos is still the same when you get buttonUp --same for editor and standalone (tested and repro on 2018.2 + .3) --... Read more
[Mac] Editor crashed while editing Amplify shader
Steps to reproduce: 1. Open Amplify shader editor 2. Open one of the example shaders and begin editing it 3. Switch to another appl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “ValidateSchema Error2” error is thrown in the Player when using IL2CPP Scripting Backend
- Symbolic links disappear when a .xcframework file is added through the Unity Editor
- Errors regarding importing occur upon opening a project when the "Library" folder is deleted
- MeshRenderer.sortingLayerID cannot be changed when change is being done in a built Player
- Warnings related to App Icon are being thrown when building project to VisionOS Platform