Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.3.0b1
Issue ID
1078868
Regression
Yes
[Regression][Beta 1] Canvas element transform becomes NaN when importing older project
[Regression] Canvas element transform becomes NaN
Steps to reproduce:
1. Open attached project
2. Inspect transforms of canvas elements (Input Field, Text etc)
Expected behaviour: Values deserialized correctly
Actual behaviour: Values become NaN
Reproduced on: Version 2018.3.0a11 (8d934b382139)
Not reproduced on: Version 2018.3.0a10 (dfb7f9251d9f)
Notes:
Only project created on earlier versions get corrupted
New canvas elements are created correctly
Opening the project back in the old version does not fix the values
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment