Search Issue Tracker

Fixed in 2018.3.X



Found in


Issue ID




[Backend] "Disconnecting is no longer implemented" error appears while deleting UI prefab asset

Scene Management


1. Add Canvas to the hierarchy
2. Add Text UI element ad a child of canvas
3. Add Horizontal Layout Group on Canvas
4. Make a prefab out of canvas
5. Delete prefab asset
==> A few errors appear "Disconnecting is no longer implemented
UnityEngine.RectTransform:set_drivenByObject(RectTransform, Object)
UnityEngine.DrivenRectTransformTracker:Clear() (at D:/CustomUnity/Trunk/Runtime/Transform/ScriptBindings/RectTransform.bindings.cs:94)"

Comments (2)

  1. akkip6526

    Jun 01, 2019 05:29

    If you are new user of window10 and you are forget the window10 password then you are then you are require the help of the this website because this is the solution's of your problem.

  2. A_Vrankie

    Nov 18, 2018 14:56

    Since Google is now pointing towards this post, here's the answer:

    As explained by unity in this post:

    You need to use "unpack Prefab" in the right click menu, to unlink the prefab before deleting the prefab in the project view.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.