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0
votes
Fixed

Unable to control to which PC the Player connects when using 'Autoconnec...

Profiling

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Sep 05, 2019

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Version/s: 2018.4.0f1, 2018.4.2f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce:1. Create a new project2. Build a Standalone player with 'Autoconnect Profiler' enabled3. Open Profiles on two di... Read more

0
votes
Fixed

[Asset Bundles] Terrain shaders are not loaded when Terrain is loaded fr...

Asset Bundles

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Sep 05, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project ("case_1182139-TerrainBundles.zip")2. Open the repro scene ("SampleScene")3. Build Ass... Read more

0
votes
Fixed

Copy and Pasting Nodes to another shadergraph: nodes within groups won't...

Package: Shader Graph

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Sep 05, 2019

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Version/s: 5.7.2

Repro steps:1. Open a project with HDRP or Universal/Lightweight2. Create 2 shader graphs3. Open one of them4. Create any node, clic... Read more

2
votes
Won't Fix

Quaternion Euler produces imprecise/incorrect/wrong quaternion rotations...

Asset - Database

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Sep 05, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.2.2f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open attached project "hyperwheel.zip" and scene "QuaternionBugs"2. Enter Play mode3. Observe Console window Exp... Read more

0
votes
By Design

Loading order of scenes with Addressables.LoadSceneAsync depends of how ...

Package: Addressables

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Sep 05, 2019

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Version/s: 0.8.6 - 1.1.10

Repro steps:1. Open user attached project and "startScene"2. Open Addressables window and set Play Mode Script to "Packed Play Mode"... Read more

0
votes
Fixed

Post-Processing layer's OnPreCull method creates a material every frame

Package: PostProcessing

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Sep 05, 2019

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Version/s: 2.1.7

Steps to reproduce:1. Download attached project2. Turn on Deep Profiling in the Profiler3. Enter play mode4. Pause the game and disa... Read more

0
votes
Fixed

StyleSheet Asset is not automatically selected when the Asset is created

Package: TextMeshPro

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Sep 05, 2019

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Version/s: 1.4.1

Reproduction steps:1. Open new Unity Project2. In the Toolbar go to Assets -> Create -> TextMeshPro -> Style Sheet Expected... Read more

0
votes
Fixed

Script Execution Order values are cropped when using certain UI scaling ...

Settings Window

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Sep 05, 2019

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Version/s: 2019.3.0a6, 2019.3.0b1, 2020.1.0a1

Steps to reproduce:1. Open project attached by the user "19.3.zip"2. Edit -> Preferences -> UI Scaling3. Make sure that "Use d... Read more

0
votes
Fixed

Old Lighting data is not cleared when generating light maps with less data

Shadows/Lights

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Sep 05, 2019

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Version/s: 2018.2.0a2, 2018.4.0f1, 2018.4.7f1, 2019.2.0a1

How to reproduce:1. Open the attached project ("case-1182106-Project.zip")2. Open Lighting settings ( in the top tab Window > Ren... Read more

0
votes
Won't Fix

Shader Default Map textures are not reset when using the 'Reset' button ...

Shaders

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Sep 05, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Create a new Unity project2. Create a new Standard Surface Shader3. Set the Albedo Default Map to any texture4. ... Read more

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