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[IMGUI] Bindings dropdown Icon is not getting clicked in Playable Director
Bindings dropdown Icon is not getting clicked in Playable Director. Steps to repro:1. Create a new project.2. Gameobject > Create... Read more
[Lightweight Render Pipeline]Icon of Light Type in 2D Lighting is distorted
Edge of the icon of Light Type in 2D Lighting has an improper white line Steps to Reproduce: 1. Open Attached project2. Select Hiera... Read more
[IL2CPP] Player crashes when debugging SafeHandle.ReleaseHandle
Steps to reproduce:1. Download attached project (SafeHandleRepro.zip)2. Build an IL2CPP Standalone Build3. Add a breakpoint in Test.... Read more
[HDRP] Scene View is visible in Game View when Camera's Background Type ...
How to reproduce:1. Create a new project with HDRP2. Select the Main Camera and in the Inspector set the Background Type to None3. E... Read more
Shadows are not displayed in Game View when Physical Camera component is...
How to reproduce:1. Open user's attached project2. Open 'SampleScene' Scene3. Move 'Cube Center' GameObject along the positive X-axi... Read more
Binary2Text crashes on ExposedReferenceTable entry key because of incorr...
How to reproduce:1. Open attached project2. Open Addressable window: Window/Asset Management/Addressables3. In the addressable windo... Read more
[Universal RP] Material log uses the term LWRP
When the Universal RP log writes to the console, it uses the term "LWRP". 1. Open Unity2. Open the attached project3. Take the attac... Read more
Profiler Window looses some window state on domain reload
Steps to Reproduce:1. Open the Profiler Window2. Select the CPU module, and switch to hiearchy view3. Change the Columns, sorting et... Read more
[LWRP][Android] Screen of application is black when apk is built with co...
To reproduce:1. Extract UnityRenderingWithLWRPBug.zip2. Open the command line and build the project through there3. Use: "C:\Program... Read more
Crash when dragging an Asset with SkinnedMeshRenderer Component created ...
How to reproduce:1. Open the attached project("Prefab Test Project")2. Enter Playmode3. Exit Playmode and drag "GeneratedPrefab" Ass... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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